Advance

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Advance
  • 4m Range
  • Fast
    Melee Skill
  • Skill Type: Melee, Swordplay
  • Advance on your opponent with two thrusts.

    Swordplay:
      Finishers deal increased damage.

      Debilitating Strike disarms your target.
      Dramatic Flourish gives even greater chance to critically hit.
  • 2 Attacks:
  • ... (Main-hand) Damage
  • ... (Main-hand) Damage
  • +50% Finisher Skills Damage
    +10% Dramatic Flourish Critical Chance Potency
  • Duration: 10s
  • Cost: [202 at Level 150] Power
  • Attunes: 3
  • Cooldown: 7s

General Information

Class: Mariner

Level: 2

This skill is replaced by  Sweeping Advance (requires trait  Slashing Blade)

Effects

Using this skill applies  Swordplay: Advance to the Mariner. This effect is consumed by the next Swordplay skill.

Skill Interactions

The following Swordplay skills empower Advance:

  •  Thrust makes this skill deal +30% Damage. It additionally makes this skill apply  Attacker's Advantage (requires red-line trait).
  •  Riposte makes this skill deal +30% Damage. It additionally makes this skill apply  Stunned for 2 seconds (requires yellow-line trait).

The following skills are empowered when they are the next Swordplay skill used after Advance:

Trait Interactions

Tracery Interactions

Tactical Information

Advance is usually not used in its base form, as Sweeping Advance is much preferred. Regular Advance is more popular among Yellow-line Mariners, but most choose to use Sweeping Advance for the AoE damage and greater chance to land critical hits.