Shingrinder

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Shingrinder
Level: 53
Instance: Haudh Valandil

Type: Elite Master
Genus: Beast
Species: Kergrim

Morale: 40,979
Power: 6,868
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: Unknown
Resistances:
Cry: Superior
Song: Fair
Tactical: Good
Physical: Fair
Mitigation:
Common: Superior AncientDwarf: Superior
Fire: Superior Beleriand: Superior
Light: Superior Westernesse: Superior
Shadow: Superior Frost: Unknown
Lightning: Superior

Level of Lore-master reporting: ( )  

Location

Shingrinder is a boss encountered within Haudh Valandil, a 6-man instance in Evendim. [16.2S, 69.6W]

He guards the bridge that leads to the upper level of the central structure.

Abilities

Double Knockback - Knocks back players twice.

Quest Involvement

Deed Involvement

Tactics Overview

A bridge battle where the most important consideration is group positioning.

It is best to fight him in the groove between the braziers and the pillars to avoid getting knocked off the bridge. His knock-backs should throw you into the centre of the bridge, so quickly move back to the brazier groove. Due to the nature of the double knock-back effect, it may seem like you are about to fall off the edge, only to get knocked back onto the bridge. Falling off the bridge will defeat you, and moving everyone off the bridge will reset the encounter. Everyone in the party should stand in the same place, as he may become enraged and attack random targets. If everyone is standing in the same spot, he won't knock anyone in a direction that would cause them to fall off the bridge.

Adds

He has a few Crypt Digger (Haudh Valandil)s and Ancient Fell-talons that engage along with him.

Drops