Stamp

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Revision as of 09:25, 13 March 2021 by RoyalKnight5 (talk | contribs) (added the power cost)
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Stamp
  • 5.2m Range
  • Immediate
  • Melee Skill
  • Interrupts the target.
  • ... Main-hand + bonus Damage
  • Interrupts Inductions
  • Cost: [68 at Level 150] Power
  • Cooldown: 20s

General Information

Class: Guardian

Level: 34

Interactions

The Guardian Weapon legacy Stamp Cooldown and imbued legacy Stamp Cooldown and Stamp Damage reduces the cooldown of this skill by up to 10s.

Tactical Information

An Immediate attack that deals a small amount of damage, and will interrupt anything the target is trying to cast. Note that some enemy abilities with delays do not count as inductions, such as a Shepherd of Filth's crawler summoning ability. Glowing casting circles under a target are a big "Kick Me" sign, but there are also many channeled abilities that can be interrupted that do not give you the same visual aid. In the Options panel under UI Settings, you can check the Induction Bar Display option to show your target's induction bar in yellow.