Shepherd of Filth
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Shepherd of Filth | |||||
Level: | 20 - 150 | ||||
Instance: | Skirmish | ||||
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Type: | Varies | ||||
Genus: | Orc-kind | ||||
Species: | Goblin | ||||
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Morale: | Varies | ||||
Power: | Varies | ||||
Advanced Stats
Alignment: ( Evil )
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Mitigation: | |||
Common: | Superior | AncientDwarf: | Superior |
Fire: | Superior | Beleriand: | Superior |
Light: | Fair | Westernesse: | Superior |
Shadow: | Superior | Frost: | Superior |
Lightning: | Superior |
Level of Lore-master reporting: ( 95 )
Location
Shepherd of Filth is a Lieutenant of the Enemy. His level and power/health depends on the level and tier of the skirmish you are doing.
- For a list of Skirmish Lieutenants, see Skirmish Lieutenants
Abilities
- Summon 3 Filth Crawlers
Deed Involvement
- Shepherd of Filth Slayer - Defeat Shepherds of Filth in Skirmishes (5)
- Shepherd of Filth Slayer (Advanced) - Defeat Shepherds of Filth in Skirmishes (50)
Tactics
After taking some damage, a Shepherd of Filth will call three Filth Crawlers, and will periodically summon another group of three. These crawlers chase down targets and explode, covering the target with a goo that slows movement speed, attack speed, and skill inductions. The more crawlers hit, the worse the slowing is, at up to five crawlers. The Filth Crawlers should be defeated from a distance, if possible, before they have a chance to explode.
A Shepherd's summoning cannot be interrupted by normal means, but successfully stunning him will interrupt it.
Quotes
- "Come my crawlers and destroy my enemies!"