Stamp

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Stamp
  • 4m Range
  • Immediate
  • Melee Skill
  • Interrupts the target.
  • ... (Main-hand) Damage
  • Interrupts Inductions
  • Cost: [68 at Level 150] Power
  • Cooldown: 20s

General Information

Class: Guardian

Level: 34

Effects

Using this skill interrupts the induction of the targeted enemy. See Interrupt Skills for a list of all skills that interrupt inductions.

Trait Interactions

Tracery Interactions

  • Stamp Cooldown & Damage increases the damage of this skill by up to 38.5% and reduces the cooldown by up to 11 seconds.

Tactical Information

Stamp is an Immediate attack that deals a small amount of damage, and will interrupt anything the target is trying to cast. Glowing casting circles under a target are a big "Kick Me" sign, but there are also many channeled abilities that can be interrupted that do not give you the same visual aid. In the Options panel under UI Settings, you can check the Induction Bar Display option to show your target's induction bar in yellow. This skill can also be used as an animation cancel to skills with longer animation times.