The West Wind

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The West Wind
  • 30m Range
  • Fast
  • Tactical Skill
  • Skill Type: Buff, Shanty
  • Sing to the West Wind, on which flows the call To Arms, strengthening your allies.
  • This effect does not stack with a Captain's To Arms Damage buff.
  • Effects applied to the Raid within 10 metres:
    +10% Damage
  • Duration: 10s
  • Cost: [404 at Level 150] Power
  • Attunes: 2
  • Cooldown: 1m 30s

General Information

Class: Mariner

Trait Tree: The Shanty-caller

Rank Needed: 15 (set bonus  The West Wind)

Effects

This skill applies  The West Wind: To Arms to the Raid.

Upon expiration, this effect applies  Exhaustion to affected fellows, which prevents subsequent uses of To Arms.

Similar effects are applied by  To Arms (Blade-brother) (Captain) and  Major Pet Command (Lore-master).

Skill Interactions

The active cooldown of this skill is reduced by 3 seconds when  Lunge is used.

Trait Interactions

Tracery Interactions

Tactical Information

The West Wind is the Mariner's To Arms damage bonus increase. Make sure to use this skill alongside other skills like The Breaking of Thangorodrim to maximize group damage.