The Blind One
The Blind One | |||||
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Level: | 63 | ||||
Instance: | Dâr Narbugud | ||||
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Type: | Arch-nemesis | ||||
Genus: | Ancient Evil | ||||
Species: | Nameless | ||||
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Morale: | 9,686,250 | ||||
Power: | 14,074 | ||||
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Mitigation: | |||
Common: | Extraordinary | AncientDwarf: | Incredible |
Fire: | Incredible | Beleriand: | Remarkable |
Light: | Incredible | Westernesse: | Incredible |
Shadow: | Incredible | Frost: | Incredible |
Lightning: | Incredible |
Level of Lore-master reporting: ( 58 )
Description
The Blind One is the fifth boss in the raid instance Dâr Narbugud. After defeat, the way to the last boss, The Mistress of Pestilence, will be opened.
Lore
- "In the depths of Dâr Narbugud, The Blind One, the chief lieutenant of the Mistress of Pestilence, plots the ruins of all that is good."
Quest Involvement
[60] Dâr Narbugud: The Deep Places of the World Raid
Tactical Information
- There are three glowing portals around the sides of the room. Touching these portals causes instant defeat.
- This boss can be reset by getting close to the entrance door.
- This boss is immune to Common Damage.
Quotes
- "You have made it deep into our lair. The Mistress will be most displeased if I allow you any further."
- "Zholuga, bend to my will."
- "Flagit, I take your strength"
- "Istum, your power is mine."
- "Now, we fight."
Drops
Loot that drops for all characters
Loot that always drops
Greater Elf-stone of Resolve (tradeable for DN armour set legs)
Loot that has a chance to drop
Abilities and Effects
Ability / Effect | Description |
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Throughout the whole fight | |
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Immune to Stun, Daze, Fear, and Root |
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Unaffected by debuffs which slow movement speed |
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+5 Dread |
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Immune to Common Damage |
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Poison DOT on all characters in melee range |
Phase 1: 100% - 85% / 6.3M Morale | |
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Massive Shadow Damage with knockback and threat drop on Blind One's target |
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4s Acid DOT appearing as a green eye placed on random raid member that spreads to nearby characters on expiration |
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4s Root appearing as a red eye placed on random raid member that deals Shadow damage and spreads to nearby characters on expiration |
Phase 2: 85% - 40% / 2.9M Morale | |
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"Darklings, arise!"
3 Unstable Darklings will spawn in random locations and target random raid members. If they reach their target they will inflict Shadow damage and place them into a Shadow Vortex for 10s. |
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Massive Shadow damage on Blind One's target (interruptable) that activates every 30s |
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Ground-targeted Shadow tentacles targeted at a random raid member that apply a healing and damage debuff |
Phase 3: 40% - 0% | |
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"I gather the shadows!"
Stacking damage buff on The Blind One (removable Corruption). Stacks up to 10 times. |
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Blind One's Shadows will spawn every 45s. They have the same Morale as The Blind One (3.2M) but they can be CC'd and four CCs will defeat them. |
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Withering Strike continues but will activate every 15s |
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Ground-targeted Shadow tentacles targeted at a random raid member that apply a healing and damage debuff |
Ability Legend:
Characteristic or Ability with no induction
Ability with interruptable induction
Ability with uninterruptable induction
Bosses of Dâr Narbugud
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Blagh & Rung • Zholuga • Flâgît • Îstum • The Blind One • The Mistress of Pestilence |