Smoking Stones

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Smoking Stones
  • 7.2m Range
  • Fast
  • Tactical Skill
  • Max Targets: 7
  • Radius: 7m
  • Resistance: Tactical
  • Skill Type: Haversack
  • The stones in this phial crackle and vibrate with energy. Exposing them to air will unleash their full potential.
  • ... Light (Main-hand) Damage
  • Interrupts Inductions
  • Cost: [1,890 at Level 160] Power
  • Attunes: 4
  • Cooldown: 1m

General Information

Class: Mariner

Level: 40

Effects

Using this skill interrupts the inductions of all targeted enemies. See Interrupt Skills for a list of all skills that interrupt inductions.

Skill Interactions

While  Jugglery Proficiency is toggled, using this skill has a 30% chance to apply  Jugglery to all targeted enemies.

Trait Interactions

Tracery Interactions

Armour Set Interactions

Tactical Information

Smoking Stones is one of two skills in the game that explicitly interrupt a group of enemies, the other being the Guardian's Shield-smash.