Quest:The Threat of Fire
The Threat of Fire | |
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Level | 14 |
Type | Solo |
Starts with | Bill Mossfoot |
Starts at | Goblinhole Ruins |
Start Region | Bree-land |
Map Ref | [32.5S, 43.4W] |
Quest Group | Bree-land |
Quest Chain | Goblins in the Marshes |
Quest Chain |
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Goblins in the Marshes:
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Walkthrough & Notes |
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Rewards |
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Quest Text | |
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Bestowal dialogue'The increasing number of goblins in the Midgewater Marshes troubles me, true, but I am even more concerned about the weapons some of them appear to be wielding. Swords and axes are bad enough, but the strange oil some of these goblins carry have the potential to do much greater damage. 'I am not thinking only of the farms and crops of Staddle, though the threat of fire to food and pipe-weed is immense. I am thinking of the Little Folk. This is a threat beyond them, I think. 'The more of those fire-wielding goblins we can defeat in the Marshes, the fewer will remain to threaten Staddle. I need you to deal with them, and quickly.' BackgroundThe burning oil carried by the goblin-sappers that have crept into the Midgewater Marshes are particularly worrisome to Bill Mossfoot, charged with the defence of Staddle. Objective 1
Goblin Sappers have infiltrated the southern expanse of the Midgewater Marshes. Bill Mossfoot has tasked you with defeating the Midgewater Sappers before they can bring their deadly burning oil to Staddle.
Objective 2
Bill Mossfoot is at his camp in the Midgewater Marsh to the south-east of the Midgewater Ruins. News of your success against the goblin-sappers should relieve Bill Mossfoot of some of his worries.
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