Quest:A Thunder of Drums

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A Thunder of Drums
Level 120
Type Solo
Starts with Bunting
Starts at Gladden Fields
Start Region Vales of Anduin
Map Ref [2.2N, 60.7W]
Quest Group Vales of Anduin: Gladden Fields
Quest Text

Bestowal Dialogue


Non-Beorning


As you stand and curiously look at the bunting, it lowers its beak to point at a small scroll bound to its leg. You take the scroll and begin to read it.

The scroll contains hasty writing which you swiftly identify as the writing of Radagast the Brown. As you read on, Radagast explains that a company of Orcs who survived the end of the War has now made camp at a place they call Lúlstrok in the Gladden Fields. Radagast's writing continues and he describes how until a few days ago the Orcs had apparently often feuded with the Men and half-orcs in the centre of the Gladden Fields, but they did not seem to pose a serious threat to the Wilderfolk. However, Radagast now fears they have been stirred by the words of a large Orc among their number and as a consequence, they have grown more bold in recent days. Troubled by the harm their siege engines might inflict on the Gladden Fields and concerned that the Orcs might soon attack the Beornings and Woodmen, Radagast concludes by asking you to drive off the Orcs and damage their siege engines beyond repair.

As the bunting remains perched nearby, you decide to investigate Lúlstrok.


Beorning


The perched bunting greets you in the language of its kind. You notice a small scroll bound to the bunting's leg, but it draws back when you attempt to take it.

You speak in the language of animals, and the bunting informs you that a company of Orcs that survived the end of the War has made camp at a place they call Lúlstrok in the Gladden Fields. It tells you that until a few days ago the Orcs often feuded with the Men and half-orcs in the centre of the Gladden Fields, but they did not seem to pose a serious threat to the Wilderfolk. However, it seems they have been stirred by the words of a large Orc in their company and as a consequence, they have grown more bold in recent days. Troubled by the harm their siege engines might inflict on the Gladden Fields and concerned that the Orcs might soon attack the Beornings and Woodmen, Radagast has asked you to drive off the Orcs and damage their siege engines beyond repair.

You tell the bunting you will investigate Lúlstrok and put an end to the plans of the Orcs.

Background

A tribe of Orcs known as the Shapag-hai has invaded the Gladden Fields, polluting its marshlands and threatening the inhabitants of the Vales of Anduin.

Objective 1

Lúlstrok can be found in the north-western reaches of the Gladden Fields.

A bunting has delivered a message on Radagast's behalf asking you to investigate and drive out the Orkish presence in the Gladden Fields.

Unmistakably held by the remnants of the Shapag-hai in the Vales, Lúlstrok is heavily-fortified

Objective 2

  • Sabotage siege-tower wheels in Lúlstrok (0/8)

Siege-towers can be found in Lúlstrok.

Aware that the Shapag-hai have siege-towers for some as of yet known purpose, you have been advised to sabotage the Orcs' siege-towers and keep them from inflicting more harm on the Gladden Fields.

Sabotaged siege-tower wheels in Lúlstrok (8/8)

Objective 3

  • Find and defeat the leader of the Shapag-hai in Lúlstrok

The leader of the Shapag-hai can be found somewhere in Lúlstrok.

You should seek out and defeat the leader of the Shapag-hai in Lúlstrok.

As the sound of drums echoes through Lúlstrok, a harsh voice rises within the tent
Durbkhat says, "Har! Yer awfully determined, aren't you?"
Durbkhat says, "I thought you might go a-stickin' your nose where it don't belong again!"
Durbkhat says, "You won't get topsides on me this time!"


Durbkhat says, "Yer friends with the Iron Garrison, are you? Pity how that turned out!"


Durbkhat says, "Do something, you useless maggots!"


Durbkhat says, "Vengeance for Mazog will be done! The Pûlpum have not forgotten!"
Durbkhat falls defeated, but his last words echo in your mind

Objective 4

  • Deliver tidings of the Shapag-hai's defeat to the bunting

The bunting can be found near Lúlstrok in the Gladden Fields.

You have done much to repel the Shapag-hai in the Gladden Fields, and you should now return to the bunting and send it to inform Radagast that you have drive out the Orkish presence in the Gladden Fields.


Non-Beorning


The bunting appears to have awaited your return. It points its beak at its leg, and you realize it intends to return to Radagast with the scroll.
You turn over the scroll and begin to write on the side Radagast left blank. You tell Radagast of victory over the Shapag-hai in the Vales of Anduin. However, you mention that the Orcs once loyal to Mazog now seek vengeance against the dwarves who escaped the downfall of the Iron Garrison. Whether they resurface in days soon to come or many years from now, the battle for Moria is not yet ended and a vigil must be kept.
You roll the scroll and bind it to the bunting's leg. It chirps in what you take to be a friendly farewell and flies off.

Beorning


You greet the bunting in the language of animals. It appears pleased to see you again.
You tell it to fly to Radagast with news of victory over the Shapag-hai in the Vales of Anduin. However, you mention that the Orcs once loyal to Mazog now seek vengeance against the dwarves who escaped the downfall of the Iron Garrison. Whether they resurface in days soon to come or many years from now, the battle for Moria is not yet ended and a vigil must be kept.
The bunting thanks you in the language of its kind and flies off.