Erebún
Erebún | |||||
Level: | 60 - 150 | ||||
Instance: | Rescue in Nûrz Ghâshu | ||||
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Type: | Varies | ||||
Genus: | Ancient Evil | ||||
Species: | Nameless | ||||
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Morale: | Varies | ||||
Power: | Varies | ||||
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Mitigation: | |||
Common: | Remarkable | AncientDwarf: | Remarkable |
Fire: | Remarkable | Beleriand: | Remarkable |
Light: | Remarkable | Westernesse: | Remarkable |
Shadow: | Remarkable | Frost: | Remarkable |
Lightning: | Remarkable |
Level of Lore-master reporting: ( 61 )
Location
Erebún (Sindarin for Lone-creature) can be found within Norbar in Angmar during the skirmish Rescue in Nûrz Ghâshu. He is the final boss in there and the only constant factor of creatures in there.
Note that Erebún is encountered in a skirmish, which means the amount of morale and perhaps even his mitigations can be different from this page, due to a different level, group form or tier.
Abilities
- Summons Raging Caerog on 12-player difficulty
Quest Involvement
- [...] Rescue in Nûrz Ghâshu
Tactics
Erebún deals Fire damage with his attacks.
No matter if you do this fight solo, with 3, with 6 or with 12, in all cases there will be times that Corunir sets traps, visible as blue circle appears on the ground. Lure Erebún into these circles and he will receive a good amount of damage and suffer the effect: Suppressing Frost.
If you don't do any damage and kite only, it will take 8 traps before he is defeated. However, if you do damage he is probably dead after one trap (in a tier I solo skirmish).
Quotes
- "The Ranger's pain serves as a gateway for Erebún's will. I will not permit you to close it!"