Create new location

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Location Boilerplates

This article is a navigation tool to help you create a new location article. There are multiple types of locations and those types are labeled below with their corresponding boilerplates, which give you a clean copy of the formatted guideline to copy / paste when creating a new location.

Land

Lands of Middle-earth are represented on the map as the first layer when viewing the map of Middle-earth.

Use Boilerplate:Lands to create a new land article.
Check out Category:Lands to see if the land article already exists!

Region

Regions of Middle-earth are represented on the map as the second layer when viewing the map of Middle-earth, found in one of the four land maps.

Use Boilerplate:Regions to create a new region article.
Check out Category:Regions to see if the region article already exists!

Areas

Areas of Middle-earth are represented on the map as the third layer when viewing the map of Middle-earth, found in one of the many region maps.

Use Boilerplate:Areas to create a new area article.
Check out Category:Areas to see if the area article already exists!
Boilerplate:Location Areas

Settlements

Settlements of Middle-earth are represented on the map using File:Settlement.png when viewing the map of a region. Take note that a lot of towns, villages, and camps are not marked with this symbol but are also included in this category.

Use Boilerplate:Settlements to create a new settlement article.
Check out Category:Settlements to see if the settlement article already exists!
Boilerplate:Location Settlements

Landmarks

Landmarks or Points of Interest (POIs) of Middle-earth are represented on the map using File:Landmark.png when viewing the map of a region.

Use Boilerplate:Landmarks to create a new landmark (POI) article.
Check out Category:Landmarks to see if the landmark article already exists!
Boilerplate:Location Landmarks

Interiors

Interiors of Middle-earth are represented as an open-world instance (shared by everyone) going from the outside world into a building or cave (phasing into the interior space).

Use Boilerplate:Interiors to create a new interior article.
Check out Category:Interiors to see if the interior article already exists!
Boilerplate:Location Interiors

Instances

Instances of Middle-earth are represented as a private-world instance (shared only by an individual character or as a fellowship) going from the outside world into a special "instance" of the game for quests, dungeons, and raids.

Use Boilerplate:Instances to create a new instance article.
Check out Category:Instances to see if the instance article already exists!
Boilerplate:Location Instances

Location Template

To be Edited...

Fill out the suggested details; if something essential is missing, add a {{Stub/X}} where X may be Image, Location, Other, etc., so that others may find and complement your submission. The templates will automatically add the location to the correct Lotro-Wiki Category; however, you may want to manually add the location to e.g. Public Dungeons, Ruins, etc.

These Boilerplates use one of the five Category: Infobox Templates:


The same basic template is used on all landmark pages. The parameters for this template are:

  • name (Required): The name of the landmark. Default: {{subst:PAGENAME}}
  • type (Optional): Whether it's wilderness, a building, mountain, lake, or statue. Default: not included
  • region (Required): The region name. Default: none
  • area: The area name. Default: none. If area equals region only the region is displayed.
  • settlement Optional): The name of the settlement containing the landmark. If area equals settlement only the settlement is displayed.
  • pointOfInterest: (optional): Blank, or any text. See below for usage.
  • map (Required): The map name for use with the location tooltip. Default: none
  • NS (Required): The North/South value from the ;loc command in-game including either N or S at the end. Default: 0.00N
  • EW Required): The East/West value from ;loc command in-game including either E or W at the end. Default: 0.00E