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Level: 32
Instance: Garth Agarwen: Fortress

Type: Elite Master
Genus: The Dead
Species: Wight

Morale: 22,021
Power: 4,744
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Poor
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Cry: Fair
Song: Feeble
Tactical: Fair
Physical: Superior
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Good
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 32 )  


Vatar is found deep within the Garth Agarwen: Fortress instance in the Lone-lands. [29.4S, 23.1W]

He is the personal guardian of Naruhel, known commonly as the Red-Maid, and he stands guard in front of the doorway which leads to her chamber. To enter that door Vatar must be defeated.

Quest Involvement


Once engaged, a short in-game sequence plays before the fight. The fight itself can be divided into two "phases":

Phase 1

  • He appears not to use any special abilities during this phase, and hits moderately hard.

Phase 1 lasts until Vatar's morale reaches 1%, at which point he falls to the ground. Shortly thereafter he summons five or six Creeping Muck-crawler adds that can easily be killed with area-of-effect damage. He enters Phase 2 after they are all defeated.

Phase 2

  • Self-heals initally, bringing his morale back up to 100% (not interruptable).
  • Summons 3-4 Creeping Muck-Crawlers approximately every 20 seconds.
  • Continues to hit for the same damage as previously.

Vatar is defeated when his morale is fully brought down a second time. The Creeping Muck-Crawlers remain and must be dealt with sooner or later.


Tarnished Piece of Jewellery-icon.png Heavy Armour 1 (rare)-icon.pngHeavy Boots 1 (rare)-icon.pngOne-handed Club 1 (rare)-icon.pngSpear 2 (rare)-icon.pngMedium Shoes 6 (rare)-icon.pngRing 1 (rare)-icon.pngMedium Leggings 7 (rare)-icon.png


"Excuse my creaking bones. It has been quite some time since the last sacrifice."
"I sense you are not here for sacrificial reasons, however."
"We are here to protect her. This is what happens to those who cross us!"
"That is a wise choice. I shall exist long after you are gone, and she must have a warden."
"Fools! You shall not pass to visit the Maiden. I will see to that."
"I have no time for you fools!"
"Not even the chosen of Iarwain Ben-adar can defeat me. You, too, shall pay this price."
"Let us begin!"
"...and so the dead shall rise!" (When starting Phase 2 of the battle)