Shepherd of Filth

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Shepherd of Filth
Level: 20 - 150
Instance: Skirmish

Type: Varies
Genus: Orc-kind
Species: Goblin

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Fair
Song: Good
Tactical: Good
Physical: Good
Mitigation:
Common: Superior AncientDwarf: Superior
Fire: Superior Beleriand: Superior
Light: Fair Westernesse: Superior
Shadow: Superior Frost: Superior
Lightning: Superior

Level of Lore-master reporting: ( 95 )  

Location

Shepherd of Filth is a Lieutenant of the Enemy. His level and power/health depends on the level and tier of the skirmish you are doing.

For a list of Skirmish Lieutenants, see Skirmish Lieutenants

Abilities

Summon 3 Filth Crawlers
 Filth Crawler Goo (Tier 1)
 Filth Crawler Goo (Tier 2)
 Filth Crawler Goo (Tier 3)
 Filth Crawler Goo (Tier 4)
 Filth Crawler Goo (Tier 5)

Deed Involvement

Tactics

After taking some damage, a Shepherd of Filth will call three Filth Crawlers, and will periodically summon another group of three. These crawlers chase down targets and explode, covering the target with a goo that slows movement speed, attack speed, and skill inductions. The more crawlers hit, the worse the slowing is, at up to five crawlers. The Filth Crawlers should be defeated from a distance, if possible, before they have a chance to explode.

A Shepherd's summoning cannot be interrupted by normal means, but successfully stunning him will interrupt it.

Quotes

"Come my crawlers and destroy my enemies!"