Quest:Drawn to the Marshes
|Starts with||Faramir, son of Ondoher|
|Starts at||Near Dol Acharm|
|Start Region||The Wastes|
|Quest Chain||The Wastes: Dagorlad|
Small Ranger camp in the Slag-hills
|Walkthrough & Notes|
'The Wainriders must be made to pay for defiling these lands once more, <name>, but your allies are in grave danger and their lives cannot wait on my designs for vengeance.
'The six men you found were caught unawares by the Wainriders, but four more yet lived last I saw them.
'They fled the battle plain northward into the marshes... but they shall find no refuge there. As the north-men and I learned all too well, the waters are muddy and slow any retreat to a crawl... and now even worse things dwell within its shallows. There are lights... the Dead without form that lurk within the marshes, and they hold the power to sway any to their will.
These Rangers may have escaped the Wainriders, but they will not escape the Dead in the marshes... not when fear has such a hold on them.
'Go now! Save your allies, and do what I could not!'
The remaining Rangers in Anborn's company fled northward from the battle plain after the Wainriders ambushed them, but may now have become enthralled by the glimmering lights that dance about the Dead Marshes.
The remaining Rangers can be found somewhere in the southern reaches of the Dead Marshes in northern Dagorlad.
Faramir has informed you that the rest of the Rangers fled northward into the dangerous shallows of the Dead Marshes. You should seek them out at once.
Faramir can be found at the foot of Dol Acharn in Dagorlad.
You have freed the remaining Rangers from their trances and sent them back to Haerondir. You should now speak to Faramir near Dol Acharn.