Item:Fragment of Mordírith's Crown

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Fragment of Mordírith's Crown
  • Special
  •  
  • Requires: Glory Rank 1 or
  • Requires: Infamy Rank 1
  •  
  • "A fragment of the crown representing the steward of Angmar. Holding this in Dâr-gazag enhances the forces of Angmar. Holding this alongside the Gift of the Carrock at Ost Ringdyr enhances the force of the Free Peoples and gives benefits to all Free Peoples in Eriador."

Item Information

One of two Artifacts found in the Ettenmoors. This Artifact represents the faction of the Army of Angmar.

When this Artifact, Fragment of Mordírith's Crown, is controlled by the Creeps at Dâr-gazag it allows the ability for Creeps to capture Gift of the Carrock.

Benefits of Control

When Creeps hold this Artifact at Dâr-gazag along with capturing, Gift of the Carrock, they receive a buff:  Gift of the Eye or  Watchful Gaze, varies based on overall capture and control of Ettenmoors Keeps.

Creeps controlling only The Fragment of Mordírith's Crown will receive the effect,  Fragment of Mordírith's Crown. Additional benefit for Freeps in capturing this is removing the effect Creeps receive from holding their own factions Artifact.

Freeps controlling both The Gift of the Carrock and The Fragment of Mordírith's Crown provide a variation of the same buff effects to every Player Character in every region of Middle-earth,. These buffs vary based on overall capture and control of Ettenmoors Keeps as follows:

When one of the following four Ettenmoors Keeps are controlled by the Freeps, Grimwood Lumber Camp, Lugazag, Tol Ascarnen, Tírith Rhaw the following buff is active:
When all four Ettenmoors Keeps are controlled by the Freeps, the same buff increases to:

Artifacts

These two artifacts have an importance to Middle-earth which is all their own. They represent the forces of Good and the forces of Evil. The Free Peoples, led by Captain-General Lainedhel, are out to crush the Army of Angmar within the Ettenmoors and stem the war from spilling further south.

The two artifacts are a Fragment of Mordírith's Crown for monster players and The Gift of the Carrock for the Free Peoples. The Gift of the Carrock is meant to inspire the Free Peoples in the Ettenmoors as much as the Fragment of Mordírith's Crown is meant to inspire the Army of Angmar.

To capture an artifact, you must first control your faction’s artifact; if you don’t control your artifact, you must recapture it before you can attempt to control your opposition’s artifact. You will not be able to capture an artifact that you cannot claim. Capture is done by taking the artifact from the holding location at your opposition’s main keep and delivering it to the Artifact Room (Flag room) within your own main keep.

Ost Ringdyr for the Freeps at [15.9S, 11.9W]
Dâr-gazag for the Creeps at [17.0S, 22.4W]

Players carrying this Artifact will gain the effect,  Power of the First Age

Players and monster players who don the role of artifact bearer are unable to use stealth or speed-increasing skills and can attack and use skills not requiring an induction or channeling. Artifacts, however, are items of extreme power and grant the bearer some bonuses as well. The bearer of an artifact gains a slight boost to their speed and they are made immune to all negative combat effects – no stuns, no speed modification, no knockdowns, no conjunctions. The power of the artifact is so great that it infuses the bearer with these abilities. Bearers will be recognizable from a fair distance as the artifact will appear not on their person but as a visible effect over their head.

Once captured, an artifact will remain in your faction’s possession until captured by the enemy, and once taken, an artifact bearer has thirty minutes to deliver the artifact to their main keep. If the bearer is slain, the artifact will leave the world until those thirty minutes have expired and will then return to the current owner’s main keep.

E.g, the monster players lost the Fragment of Mordírith's Crown to the players and are on a mission to get the artifact back. Nidor the enterprising Weaver is chosen to bear the artifact on the return trip to Dâr-gazag. Along the way, the defense force around Nidor is picked apart and the spider is, sadly, defeated near the Steps of Gram. The excursion took twenty minutes to complete. Ten minutes after defeat the artifact reappears, safely, behind the gate at Ost Ringdyr and the monster players must now mount another assault.