Water-works Quests
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The Water-works
- This page shows the dependencies between quests within The Water-works.
- For quests which have "Moria: The Water-works" as their "quest group", see Category:Moria: The Water-works Quests.
- For just a listing of quests which have a starting location geographically within The Water-works, see Category:The Water-works Quests.
- [54] Mirror in the Mire -- Starts from Moria-Mirror at [15.1S, 114.8W]
- [54] Caught in Clear Webs -- Started by examining a Brooch of Lorien on the ground in the Lost Palace. [14.9S, 115.3W]
- [54] Torso of Helgi Goblinbane -- Starts from Statue Torso-piece at [16.8S, 112.0W]
Western Insects
All Glory
- [54] Dark and Shallow Water
- [54] Toad-slime
- [54] Fighting Slime with Slime
Fighting the Fungus
- [54] Some Kind of Safety
- [54] Lying in Wait -- Vector to Hulwul-nefekh
- [54] Out of the Darkness
- [54] Fighting the Fungus
- [54] Mushroom Picking
- [54] Missing Arrows
- [54] Drawn to the Water
Glass Spiders
- [54] Clearly Problematic
- [54] Spider-leg Prisms
Fungus
- [54] Darkened by Mildew
Churning Wheel
- [54] Churning Froth
- [54] Rusted Works
- [54] Fungus and Acid
- [54] Foreman of the Great Wheel -- Vector to Chamber of Wheels
Entering the Vile Maw
- [54] Gumming Up the Works
- [54] A Second Go of It
- [54] A New Gear
- [54] Two Problems, One Tool
- [54] Off to the Channel -- Vector to Harâzgund
- [54] Readings from the Basin
- [54] Reporting the Findings
- [60] A Final Foray -- Raid
- [54] An Uneven Flow -- Vector back to The Twenty-first Hall