User:Magill/Project-prototypes-cleanup/template quest
This is template text
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{{Infobox Quests | nocat=y | name = {{subst:PAGENAME}} <!--Override for infobox title--> | level = <!-- 1-85/<blank> --> | fellowshiptype = <!-- Session Play/Solo/Fellowship/Small Fellowship/Raid/Solo only (defaults to solo--> | repeatable = <!-- Yes; or blank for No--> | queststarter = [[NPC name]] <!-- exact name WITH special characters if needed Use: [[Automatic Quest Bestowal|Automatic Quest]] for Automatically bestowed quests --> | startinglocation = [[Starting Location]] | region1 = Starting region <!-- For map-name, | maprefNS1 = ##.#NS <!-- e.g. 12.3S --> | maprefEW1 = ##.#EW <!-- e.g. 4.5E --> | questender = [[NPC name]] <!-- blank if quest-starter and ender is the same -> | endinglocation = [[Ending Location]] <!-- blank if quest-starter and ender is the same -> | region2 = Ending region <!-- blank if quest-starter and ender is the same -> | maprefNS2 = ##.#NS <!-- blank if quest-starter and ender is the same -> | maprefEW2 = ##.#EW <!-- blank if quest-starter and ender is the same -> | questgroup = <!-- quest group name in quest log (e.g., region, class, introduction, prolog, book #) --> | class = <!-- Blank or Class (lvl 15/30/50/58 class quests only) from quest log, e.g. Burglar/Champion/... --> | profession = <!-- Blank or Profession (crafting advancement quests only) from quest log, e.g. Cook --> | race = <!-- Blank or what reads in quest log (Race-specific quests -- Elf, Hobbit, Race of Man or Dwarf) Separate with a single slash, e.g. Hobbit/Man --> | questchain = <!-- blank or what reads in quest log: Name of the quest chain --> }} {{Questbox| Walkthrough & Notes | collapsed | * (walkthrough and notes pending) }} {{Questbox| Rewards | collapsed | * {{worth|g=|s=|c=|dp=}} * {{Quest Rep|faction|amount}} <!-- for quest reputation rewards, enter amount as 1,200 --> * {{Quest Mathom}} <!-- for a Gift Mathom * [[Title]] <!-- for any title awarded --> * [[Craft proficiency]] <!-- for crafting advancement quests --> * [[Trait]] <!-- for class quests --> * {{IXP|amount}} <!-- for legendary item experience, enter amount as 9,277 --> * {{SXP|amount}} <!-- for War-Steed experience, enter amount as 9,277 --> * {{Reward|Name|amount}} <!-- for items, example: {{Reward|Golden Token of the Wild|2}} --> '''Selectable Rewards:''' <!-- blank or exactly at this format i.e. in bold--> * {{Reward|Name|amount}} <!-- typically for rewards of armour or weapons * {{Reward|Name|amount}} }} {{Questbox| Quest Text ||{{toc-right}} === Bestowal dialogue === === Background === === Objective 1 === * '''objective''' === Objective 2 === * '''objective''' }}
Don't include map ref if the appropriate region isn't given.
Commented Copy
Use this version as a reference while filling in the quest details in the pasted clean copy.
{{Infobox Quests | nocat=y | name = {{subst:PAGENAME}} <!--Override for infobox title--> | level = <!-- 1-85/<blank> --> | fellowshiptype = <!-- Session Play/Solo/Fellowship/Small Fellowship/Raid/Solo only (defaults to solo--> | repeatable = <!-- Yes; or blank for No--> | queststarter = [[NPC name]] <!-- exact name WITH special characters if needed Use: [[Automatic Quest Bestowal|Automatic Quest]] for Automatically bestowed quests --> | startinglocation = [[Starting Location]] | region1 = Starting region <!-- For map-name, | maprefNS1 = ##.#NS <!-- e.g. 12.3S --> | maprefEW1 = ##.#EW <!-- e.g. 4.5E --> | questender = [[NPC name]] <!-- blank if quest-starter and ender is the same -> | endinglocation = [[Ending Location]] <!-- blank if quest-starter and ender is the same -> | region2 = Ending region <!-- blank if quest-starter and ender is the same -> | maprefNS2 = ##.#NS <!-- blank if quest-starter and ender is the same -> | maprefEW2 = ##.#EW <!-- blank if quest-starter and ender is the same -> | questgroup = <!-- quest group name in quest log (e.g., region, class, introduction, prolog, book #) --> | class = <!-- Blank or Class (lvl 15/30/50/58 class quests only) from quest log, e.g. Burglar/Champion/... --> | profession = <!-- Blank or Profession (crafting advancement quests only) from quest log, e.g. Cook --> | race = <!-- Blank or what reads in quest log (Race-specific quests -- Elf, Hobbit, Race of Man or Dwarf) Separate with a single slash, e.g. Hobbit/Man --> | questchain = <!-- blank or what reads in quest log: Name of the quest chain --> }} {{Questbox| Walkthrough & Notes | collapsed | * (walkthrough and notes pending) }} {{Questbox| Rewards | collapsed | * {{worth|g=|s=|c=|dp=}} * {{Quest Rep|faction|amount}} <!-- for quest reputation rewards, enter amount as 1,200 --> * {{Quest Mathom}} <!-- for a Gift Mathom * [[Title]] <!-- for any title awarded --> * [[Craft proficiency]] <!-- for crafting advancement quests --> * [[Trait]] <!-- for class quests --> * {{IXP|amount}} <!-- for legendary item experience, enter amount as 9,277 --> * {{SXP|amount}} <!-- for War-Steed experience, enter amount as 9,277 --> * {{Reward|Name|amount}} <!-- for items, example: {{Reward|Golden Token of the Wild|2}} --> '''Selectable Rewards:''' <!-- blank or exactly at this format i.e. in bold--> * {{Reward|Name|amount}} <!-- typically for rewards of armour or weapons * {{Reward|Name|amount}} }} {{Questbox| Quest Text ||{{toc-right}} === Bestowal dialogue === <!--Copy & paste from quest log or quest log history --> === Background === <!--Copy & paste from quest log or quest log history --> === Objective 1 === * '''objective''' <!-- in bold, as read WHILE DOING THE QUEST --> Objective 1 description <!--Copy & paste from quest log --> <!-- Feel free to add related dialog that is not read in the quest log, then on a format so it is clear it is not from the log --> === Objective 2 === * '''objective''' * '''perhaps another goal''' Objective 2 description <!-- as above --> <!-- add as many objective as needed --> }}
Quest Chain
- If the quest shows as a Quest Chain in your Quest Log, you should use the "questchain" parameter in the template above (see Item 3 in the "Explanation of Parameters" below). You should not use a box for quest-chain but the parameter.
- For a quest that depends on another quest, or several (it has a prerequisite), but it is not part of a quest-chain (the quest log does not read a chain, see #3 in "explanation of parameters below), use the following code directly under the template's info-box. Do not add an empty line between the two boxes (that unevens the boxes by the top-line).
- See Category:Quest Chains and Category_talk:Quest_Chains for more information on this topic.
{{Questbox| Quest Chain | collapsed | Something of the below }} ''Prerequisites: Completed the quest chain [[:Category:Example Chain Quests|Example Chain]]'' ''Prerequisites: Completed both quest chains: [[:Category:Example Chain Quests|]] and [[:Category:Example Chain Quests|Example Chain]]'' ''Prerequisites: Completed the quest [[Quest:Example Name|]]'' ''Prerequisites: Completed the quests:'' * [1] [[Quest:Example Name|]] * [1] [[Quest:Example Name|]] AND/OR MAYBE ''This quest is prerequisite for the quest [[Quest:Example Name|]]'' ''This quest is prerequisite for the quests:'' * [1] [[Quest:Example Name|]] * [1] [[Quest:Example Name|]]
Explanation of Parameters
Explanation of Parameters | |||||||
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The sources of data for some of the parameters in the above are explained in this section. | |||||||
The images below are of the in-game Quest Log -- type "L" on your keyboard, or click on the ring icon. | |||||||
Click on any of the images to view a full sized image... then use your browser's back-arrow to return to this page. | |||||||
The annotations in these images are explained below. | |||||||
**1** | This is the name of the quest within it's "folder." (The "folder" is what you will see when looking at "Completed Quests" or when unexpanded on the left hand side of the Quest Log.) | ||||||
**2** | This is also the name of the quest. **1** and **2** will always match. This will be the name of the Quest you should enter into the box on the Create new quest page. | ||||||
**3** | This is the questchain parameter value. In the quest log example 2 above, this field is blank. | ||||||
**4** | This is the questgroup parameter value. This is the "folder" you will find this quest in when you look at your "Completed Quests." | ||||||
The Icons indicated by letters may appear in different combinations. These are just a few. | |||||||
A | The ring icon indicates this is an Epic Quest. | ||||||
B | This is the Icon indicating a Fellowship Quest. This first example is an Epic Quest for a Fellowship. This is the value for "Fellowship Type." | ||||||
C | This Icon indicates the quest is Repeatable. The value for "repeatable" should be "Y" for this quest. | ||||||
D | Another Fellowship Quest. | ||||||
E | The icon in this location will also indicate, Solo, Small Fellowship, Fellowship, Raid. It will match the value indicated by the icon in the panel to the left. | ||||||
Note that a "Solo only" quest does not indicate that information in the "Completed Quest" log. It shows only when you accept and while it is an Active Quest. | |||||||
In the screenshots below note that the "Class" quest is found in a folder for the name of the Class -- Hunter, Minstrel, Rune Keeper, etc. | |||||||
Similarly, the Crafting Quests are found in a folder named "Crafting" | |||||||
Race specific quests may be located in any folder. | |||||||
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Additional Wiki-Categories
Additional Wiki-Categories for Quests | |
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Sometimes it is appropriate to add additional quest categories by hand. If so, insert those that apply at bottom of the article. Some typical auxiliary categories are:
[[Category: Landscape Quests]] [[Category: Spring Festival Quests]] [[Category: Escort Quests]] [[Category: Fishing Quests]] [[Category: Carry Quests]] [[Category: Instance Quests]] [[Category: Timed Quests]] [[Category: Session Play Quests]] See Category: Quests for additional Categories. |
Dialogue and System Message Markups
Many editors and visitors appreciate that we add dialogues and system messages to the quests. Over time an ad hoc scheme has been used, with one thing in common: The extra stuff is always indented one level, to make it different from the text read in the Quest Log. Here follows a summary, as examples, so that we may use a somewhat uniform style.
NOTE: Sometimes the dialogue will make references to your specific name, race, or class in the text. If it does, replace these with <name>, <race>, or <class> as appropriate when including the dialogue in the quest page.
See Quest:Prologue: The Old Dourhand City for a good and short example.
Dialogue windows
:'''NPC-name''': 'Says something that is read at a dialogue window as a result of interacting with him. :'This may be several paragraphs long.' :''The spoken dialogue may also be interleaved with a non-spoken paragraph, such as "NPC dreams away for a moment", etc. These parts of the text are in italics.'' :'Finally, are you ready to leave? Speak with me when you want to go.'
And the result:
- NPC-name: 'Says something that is read at a dialogue window as a result of interacting with him.
- 'This may be several paragraphs long.'
- The spoken dialogue may also be interleaved with a non-spoken paragraph, such as "NPC dreams away for a moment", etc. These parts of the text are in italics.
- 'Finally, are you ready to leave? Speak with me when you want to go.'
From chat-log
:''NPC says'', "Watch out, somebody is coming!" :''Guard says'', "No worries, it is just me."
And the result:
- NPC says, "Watch out, somebody is coming!"
- Guard says, "No worries, it is just me."
Repeated/spammed chat is reduced to unique lines, in arbitrary order at your discretion. Tip: It is hard to get this chat synchronized with objectives and quest progression unless you also take screenshots as you go.
System messages
:''A system message of some importance, such as "The breach revealed a hidden scroll of age"'' :''System messages are always in italics''
And the result
- A system message of some importance, such as "The breach revealed a hidden scroll of age"
- System messages are always in italics
Unimportant system messages should be ignored, and repeated messages are listed just once -- the visitors/readers are intelligent ;)
Should a system message "overload" the quest it would better go into the walk-through box.
Misc. Quest Types
Instance quests, and also challenges, raids, skirmishes, tasks, etc., use the same style and format as quests in general. However, those might have minor differences which we try to adapt to our common format. This section lists a few of those differences and the suggested format.
- Instance Intros — The text that appears in the chat when entering an instance is added to the "bestowal" as is, the name of the instance excluded. Example: The Blade that was Broken