Update 41.1 - Wednesday August 14, 2024

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Previous patch: Update 41 - Wednesday July 31, 2024
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Patches(18 C, 2 P)

Update 41.1 Release Notes

Here are the Release Notes for Update 41.1, released on Wednesday, August 14, 2024.

News and Notes:

Veil of the Nine Legendary Servers

  • We have made changes to the conditions in which a lesser wraith can spawn:
    • When a player is in an instance and NOT in a Fellowship, no lesser wraiths can spawn. This means that solo/story instances will no longer be interrupted by wraiths, but note that joining a group with another player will still re-enable wraith spawns.
    • While you are in a group with at least one other player, even if that player is not nearby, lesser wraiths are re-enabled inside of instances.
  • The chance for a wraith to spawn has been reduced by half.
  • The wraith spawn cooldown has been updated to 7 minutes.
  • Being attacked by a wraith now prevents you from spawning an additional wraith when the first is killed. Note that if you are not struck by the wraith, you may still spawn a new one, so you might still see multiple in a row if you're ganging up on them.
  • Wraiths below level 20 now remove their corruption when they spawn. Players at level 20 and above all have access to Corruption removal, and will be expected to handle these corruptions through skills.
  • Low-level wraiths now use shadow bolts less frequently.

Forester Event - Rewards

  • We adjusted the rewards on the Forester Crafting event. Delivering the refined wood to Aldith awards 10 participation ribbons. Delivering the refined hides to Aldith awards 10 participation ribbons. Lastly, completing the caber race awards an additional 10 participation ribbons.

Classes

  • Beornings and Captains healing at low levels has been corrected. Both of these classes were found to be erroneously using a pre-stat-crunch base healing curve. The effect of this bug is increasingly diminished at higher player levels, at low levels, both classes were healing much, much more than their intended values. At level 50, healing was more than 850% higher than intended. Low-level healing has now been brought back into its intended range.
    • Beorning Healing increased 11% across the board to counteract the effect (which is about ~10% at level 150) of the above bug fix for level capped players. At level 150, your healing should now be slightly higher than it was before this change.
  • Nature's Mend Healing increased a further 17%.
  • Maul / Aid the Assault Healing increased a further 44%.
  • Captain Healing increased 11% across the board to counteract the effect (which is about ~10% at level 150) of the above bug fix for level capped players. At level 150, your healing should now be slightly higher than it was before this change.
  • The Exhaustion effect that follows To Arms, West Wind, and SotW: Protection now properly applies when the first of these effects expires on a character. That means that even if multiple effects are used on you at the same time, you will become Exhausted when one of them expires, even if that effect has been temporarily suppressed by another.
  • Lore-master
    • Ancient Master stacks should now be removed on defeat.
    • Lore-master special cosmetic pets will no longer prevent you from summoning a combat pet.
    • Pet command skills and 'Call to' skills will now apply their beneficial and pet effects even if their initial skill hit is resisted.
    • Raven's Fear No Darkness no longer applies its heal twice.
    • Ancient Master's Brittle Frost (applied by Gust of Wind) now applies its effects properly.
    • The Bear pet's Shatter Arms debuff tooltip no longer shows a duplicate line for Melee Damage.
    • Yellow-line Lynx and Lurker Minor Command debuffs are now additive, rather than multiplicative, Incoming Damage debuffs.
    • Remmorchant Armour once again improves the potency of Water Lore's incoming healing buff.
    • Wild Sigils will always be applied to your companion, even if the damging component is resisted by your target.
    • Wizard's Fire no longer consumes flanks, but will always restore a small amount of Power when used.
    • Insult to Injury effects now have proper descriptions rather than DNT.
      • Lore-master Combat Pet cosmetic tomes purchased with Mithril Coins now have accurate minimum level requirements.
      • Sign of the Wild: Protection cooldowns now match player command skill cooldown. These pet skills should always be off-cooldown when your corresponding player skill is available.
  • Rune-keeper
    • The Incoming Crit debuff applied by Flurry of Winter is now called Brittle Frost.

Miscellaneous:

  • We updated the title of the Bree-land birding accomplishment to remove a typo.
  • All movement boosting skills and effects should now be suppressed during the Farmers Faire Egg Scramble and Mushroom Hunt experiences.
  • Game Launcher: the -password command line parameter should work once again.
  • We have fixed the issue preventing the 'Protector of Life' title to bestow on players purchasing the item.
  • Monster Player Rewards related to the Season of Strife Reward Track available on the barter vendor were mistakenly blocking monster players from purchase. This has been rectified.
  • We addressed an issue where items in the Thorin's Hall Hard Tack Event could not be picked up.
  • Kinship naming rules have been adjusted to allow some common words including steward, merry, and green to be used. These words still will not be allowed as character names.
  • Fixed a number of Tier 5 crafted items which were still set to item level higher than 50. Crafted gear from this tier should cap out at item level 50.
  • Adjusted low-level essences (level 50 - 95) which now give slightly less stats so as not to outshine unique expansion pieces in the 50-85 level range.
  • Reintroduced some level 50 items back into reward tables on rare monsters.
  • Lava damage in "The Rift of Nûrz Ghâshu" is now much more deadly.
  • Most level 45-50 monsters found in group/challenge areas now have slightly improved stats.
  • Most rare (shard dropper) monsters found in level 50 areas now have improved stats.
  • Skirmish camps will no longer allow you to barter for Carn Dûm and Urugarth class items until the server's level cap is at least 60.
  • Skirmish camps will no longer allow you to barter for rare crafting shards until the server's level cap is at least 85.
  • The Eryn Lasgalen quest Cleansing the Mirkwood is once again completable.
  • Ironfold and higher tiers of crafted Light and Fire oils have had the names of their effect changed to match each other.
  • Several Raid and Instance Items have had their names adjusted to better fit the appearance of the item.
  • "Emerald Belt Buckle Recipe" now has a proper icon for its tier of crafting as well as a proper description.
  • Jill Brushwood at the Combe Crafting Hall in Bree-land will now talk to you about the quest Builders, Bookworms, and Blacksmiths.
  • The Farmers Faire Restocking the Market quests will now correctly advance the daily festival wrapper A Sunny Faire Day.
  • Fixed an animation issue with Champion's Brutal Strikes/Ferocious Strikes.
  • An issue has been corrected with the male race of Men, Beorning, and River-hobbit only animating above the waist.
  • Fixed an issue that caused the dismount animation to get stuck in a loop for female Race of Men, Beorning, and River-hobbit characters.

Source