Quest:Into the Dusk

From Lotro-Wiki.com
Jump to navigation Jump to search
Into the Dusk
Level 120
Type Solo
Starts with Baradal
Starts at Arhaim
Start Region Vales of Anduin
Map Ref [6.0S, 60.8W]
Ends with Baradal
Ends at Shathur-munzu
End Region Vales of Anduin
Map Ref [5.8S, 62.2W]
Quest Group Vales of Anduin: Duskenvale
Quest Text

Bestowal dialogue

'Finish any other business you have in the village. Then, we will head into the forest to find Shathur-munzu. Let us see if these 'demons' are real.'

Background

Armed with the information you need, Baradal wishes to head into the wilds in search of the dwarf ruin Shathur-munzu.

Objective 1

Baradal is standing by in Arhaim.

When you are ready to head into the wilds, you should speak to Baradal.

Baradal: 'Whenever you are ready, <name>.'

Objective 2

  • Follow the path west from Arhaim

Shathur-munzu is somewhere west of Arhaim.

You should start by following the path west from the village.

You have found a cart sitting by itself in the road

Objective 3

  • Talk to Baradal

You have found a cart sitting by itself in the road.

You should talk to Baradal about this.

Baradal: 'This cart is mostly empty, and misses both horse and owner. Someone may have headed toward Shathur-munzu in search of dwarf-gold. These tracks seem fairly recent; perhaps the ones who made them are still alive. We should head into the forest and search for them.'

Objective 4

  • Find the cart's owner

Baradal believes the owner of the cart may still be alive somewhere in the forest west of Arhaim.

You should search for the cart's owner.

This must be all that remains of the man you sought
Baradal says, "Oh no..."

Objective 5

  • Talk to Baradal

Baradal can be called to your side with Baradal's summoning horn.

You should talk to Baradal.

Baradal: 'We found him too late. Unfortunate, but he did not heed the warnings of the villagers. I have heard many tales of greed twisting the hearts of Men.
(Race of Man)
She realises she has accidentally insulted you again and blushes. She quickly changes the subject.]
'There must be some evidence nearby as to the identity of the 'demon' who did this. And perhaps the horse who pulled that cart is still alive.'

Objective 6

  • Find the missing horse

The dead cart owner's horse may still be alive somewhere in the forest of Duskenvale.

You should find the missing horse.

The horse is startled and runs deeper into the forest

Objective 7

  • Find the missing horse

The horse was spooked by your approach and ran deeper into the forest.

You should find the missing horse again.

The horse has been killed!

Objective 8

  • Talk to Baradal

Baradal can be called to your side with Baradal's summoning horn.

You should talk to Baradal about what just occurred.

Baradal: Baradal is slightly shaken by the sudden death of the horse.
'We are not alone out here! There are deep claw marks in its hide! Be on guard! The poor horse. He loyally followed his master into danger and met an undeserved fate.
'Wait... look at these tracks! I believe the demons feared by the Woodmen are simply wargs. We are more than capable of handling this threat. We should proceed to Shathur-munzu at once.'

Objective 9

Shathur-munzu can be found west of Arhaim, in the wilds of Duskenvale.

You should find Shathur-munzu.

Baradal pauses, alarmed by something ahead

Objective 10

  • Talk to Baradal

Baradal can be called to your side with Baradal's summoning horn.

You should talk to Baradal.

Baradal: 'The size of this paw print is rather alarming. Was this left by the 'Shadow Hunter'? Weapons at the ready, <name>.'