Quest:Into the Dusk
| Level | 120 | 
| Type | Solo | 
| Starts with | Baradal | 
| Starts at | Arhaim | 
| Start Region | Vales of Anduin | 
| Map Ref | [6.0S, 60.8W] | 
| Ends with | Baradal | 
| Ends at | Shathur-munzu | 
| End Region | Vales of Anduin | 
| Map Ref | [5.8S, 62.2W] | 
| Quest Group | Vales of Anduin: Duskenvale | 
| Quest Chain | 
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Vales of Anduin: Duskenvale
 
 
 
 
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| Walkthrough & Notes | 
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| Rewards | 
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| Quest Text | |
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Bestowal dialogue'Finish any other business you have in the village. Then, we will head into the forest to find Shathur-munzu. Let us see if these 'demons' are real.' BackgroundArmed with the information you need, Baradal wishes to head into the wilds in search of the dwarf ruin Shathur-munzu. Objective 1
 Baradal is standing by in Arhaim. When you are ready to head into the wilds, you should speak to Baradal. 
 Objective 2
 Shathur-munzu is somewhere west of Arhaim. You should start by following the path west from the village. 
 Objective 3
 You have found a cart sitting by itself in the road. You should talk to Baradal about this. 
 Objective 4
 Baradal believes the owner of the cart may still be alive somewhere in the forest west of Arhaim. You should search for the cart's owner. 
 Objective 5
 Baradal can be called to your side with Baradal's summoning horn. You should talk to Baradal. 
 
 
 Objective 6
 The dead cart owner's horse may still be alive somewhere in the forest of Duskenvale. You should find the missing horse. 
 Objective 7
 The horse was spooked by your approach and ran deeper into the forest. You should find the missing horse again. 
 Objective 8
 Baradal can be called to your side with Baradal's summoning horn. You should talk to Baradal about what just occurred. 
 
 
 Objective 9
 Shathur-munzu can be found west of Arhaim, in the wilds of Duskenvale. You should find Shathur-munzu. 
 Objective 10
 Baradal can be called to your side with Baradal's summoning horn. You should talk to Baradal. 
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