Quest:Interlude: Blood of Azog
Interlude: Blood of Azog | |
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Level | 130 |
Type | Solo |
Starts with | Glóin |
Starts at | Annâk-khurfu |
Start Region | Elderslade |
Map Ref | [32.8N, 61.2W] |
Ends with | Durin |
Ends at | Annâk-khurfu |
End Region | Elderslade |
Map Ref | [32.8N, 61.2W] |
Quest Group | Blood of Azog |
Quest Chain |
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Previous: The Legacy of Durin and the Trials of the Dwarves: Chapter 4
Next: The Legacy of Durin and the Trials of the Dwarves: Chapter 5 |
Walkthrough & Notes |
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Rewards |
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Quest Text | |
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Bestowal dialogueIt is recommended, but not required, that you complete The Legacy of Durin and the Trials of the Dwarves, Chapters 1-4 before playing 'Blood of Azog'. 'It is good to see you again, <name>. This is not the manner of reunion I would have preferred, but I'm afraid it could not be helped. 'Though I have tried to convince him otherwise, Prince Durin blames himself for the setback at the gates of Mount Gundabad. He considers it a defeat, a failure, and perhaps most of all, a rebuke to his worthiness of the name Durin. Even though that is not so, I fear he believes that vengeance might be his only path to redemption in the eyes of the Longbeards. 'Prince Durin has heard many tales of the deeds of his grandfather, but neither he nor even King Thorin know them as I do. In my youth, I learned the cost of vengeance first-hand. I was at Azanulbizar! I know well the price that was paid to see Azog's head set upon a pike! 'It is true that Gorgor and Hrímil await us beyond the gates of Mount Gundabad, but within the Mountain-home, the advantage belongs to them. If we are to win this war and reclaim the sacred mountain, our soldiers must be given the time to tend their wounds and prepare for the battles ahead. 'Let us help Prince Durin to lead the Gabil'akkâ to victory, my friend. That is all I ask. BackgroundAfter the escape of Gorgar, son of Bolg, and the sealing of the gates of Mount Gundabad by Hrímil Frost-heart, Prince Durin faces his first true test. As Durin weighs whether it will be vengeance or wisdom that guides his hand, Lord Glóin's thoughts turn to conflicts of old. All too familiar with the triumphs and sorrows of Durin's Folk, Glóin hopes that a lesson in history might temper Prince Durin's desire to bring the War of Three Peaks to an end at all cost. Objective 1
Glóin can be found in the war-room at Annâk-khurfu in Elderslade. Objective 2
Prince Durin can be found in the war-room at Annâk-khurfu in Elderslade. Objective 3
Objective 4
Hersegg can be found in Akrâz-zahar at Erebor. Objective 5King Thorin can be found in the Hall Under the Mountain. Objective 6King Thorin can be found in the Hall Under the Mountain. Objective 7Hermáth Stormhammer can be found at Vosh Torú, in the Dwelling-halls of Erebor. Objective 8
Durin can be found in the war-room at Annâk-khurfu. After speaking with Hermáth Stormhammer, Durin has decided that the Gabil'akkâ will march on Mount Gundabad in seven days. You should talk to Durin.
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