Bestowal dialogue
This map is old, frayed, and has been handled a great deal. It depicts a hidden chamber and bears complicated instructions for the making of a very unique torch.
Background
You found an ancient map among the remains of Balin's Camp. It contains instructions for making a very strange and special torch.
Objective 1
Dwarves can be found in the Twenty-first Hall, west of Balin's Camp.
You may wish to consult with the dwarves at the Twenty-first Hall about the map you found. Perhaps one of them may be able to help you decipher it.
- Geirfast: 'What have you here? Show me -- let's spread it on the ground and take a proper look.
- 'This map is old, but it is not from the Khazad-dûm of Durin's time. I am certain of that: look at how straight the lines of these runes are. These are of a style popular some few centuries ago in Ered Luin. It gives instructions for the making of a torch the likes of which I have never even heard! By Durin's beard, look at what it takes... why, this oil-coated base will be hard enough to find.
- 'One moment. I have it! The Warg-riders sometimes bear similar torches, dipped in rock-oil: take one from one of them, and you will be one step closer to crafting this torch. Head east down Khadar-zarâm, then look to the south.'
Objective 2
Páshnar can be found north of Khadar-zarâm, east of the Twenty-first Hall.
Geirfast thinks that you could obtain a torch from Páshnar, a goblin Warg-rider. This torch will allow you to begin following the instructions found on the ancient map.
- Geirfast: 'Páshnar lurks beyond Khadar-zarâm.'
- Collected a flimsy torch from Páshnar
Objective 3
- Bring the flimsy torch to Geirfast in the Twenty-first Hall
Geirfast is in the Twenty-first Hall, west of Khadar-zarâm.
Geirfast will be able to help you learn what to do next in order to reveal the map's treasure.
- Geirfast: 'This should do very nicely, <name>. Very nicely, indeed.
- 'Now, let us examine the map for the next component of this torch....
- 'The instructions are... somewhat unpleasant. Do you know where to find deep-crawlers? We need to gather their ichor, turn it into a paste and smear it all over the torch. Apparently the ichor has some effect on the colour or brightness of the torch, I am not sure which.
- 'I have seen deep-crawlers to the south-east of here, beyond the foot of Khadar-zarâm, yet before the Bridge of Khazad-dûm. Look for them around the eastern pools.
- 'Bring me whatever ichor you can, and we will proceed to the next step.'
Objective 4
Ichor can be found on deep-crawlers between Khadar-zarâm and the Bridge of Khazad-dûm, south-east of the Twenty-first Hall.
In order to assemble the next piece of the torch, Geirfast told you he needs ichor from the deep-crawlers of Nud-melek.
- Geirfast: 'I recognize that deep-crawler ichor is not exactly the most appealing thing to be gathering. I would suggest you try to keep it from getting on your clothes.'
Objective 5
Geirfast is in the Twenty-first Hall, north-west of Khadar-zarâm.
Geirfast will be eager to begin making the ichor into a paste for the torch.
- Geirfast: 'Your glow well-nigh announced your return, my good -- and slightly dripping -- <class>.
- 'It is the work of but a few moments to turn this into the paste described in the instructions the map bears....
- 'I'm not entirely sure that my finger will ever stop glowing green. Whatever will they ask for next?
- 'Are you sure you want to continue on this endeavour, my foolhardy <class>? It gets no easier. The next thing the instructions call for is a very rare ore -- we dwarves call it narfulz ore, because when hammered thin, it will burn with white light that spears like a sunbeam in the dark. Aye, fire-metal! I have heard of it being used as a light, but rarely, as it is hard to find and refine.
- 'You will find narfulz ore to the east. Head into Nud-melek, to the edge of the Bridge of Khazad-dûm, and search that area. Rocks with the ore present have a green vein running through them.'
Objective 6
Narfulz ore can be found on the west side of the Bridge of Khazad-dûm, south-east of the Twenty-first Hall.
The next step in the map's instructions for building the torch involve the processing of narfulz ore, a metal known to catch fire when ground into powder.
- Geirfast: 'Be careful with the narfulz ore, <name>. While it should not take to the flame until it is powdered, it has been long since any dwarf has worked it.'
Objective 7
Geirfast is at the Twenty-first Hall, north-west of the Bridge of Khazad-dûm.
Geirfast will want to begin processing the narfulz ore into a powder for the torch.
- Geirfast: 'Wonderful! I feared you might not be able to locate any. Excellent work!
- 'It will take me some time to safely turn this into the powder the map calls for....'
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