Quest:A Wide, Empty Hall
| Level | 55 |
| Type | Solo |
| Starts with | Mögr |
| Starts at | Twenty-first Hall |
| Start Region | Zelem-melek |
| Map Ref | [5.9S, 105.4W] |
| Quest Group | Moria: Zelem-melek |
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| Walkthrough & Notes |
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| Quest Text | |
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Bestowal dialogueI grow weary of Reinn's constant fretting. His open complaints are bad for business here, you know. 'How about this: you are new here, and unbiased. Why not patrol the wide hall? If it is free of enemies, Reinn must put his fears to rest. 'I believe this is a fair compromise. If I am right, my dwarves can celebrate their victory without hesitation.' BackgroundForeman Mögr, frustrated by Reinn's obstinance about the security of Zelem-melek, wishes to prove to you that the Twenty-first Hall is as safe as can be. Objective 1
The Twenty-first Hall is an enormous pillared hall covering northern Zelem-melek. You should patrol the hall and see if enemies are about.
Objective 2
Mögr is in the Twenty-first Hall of Moria. You should return to Mögr with a report of what you saw on your patrol.
Objective 3
Reinn is in the Twenty-first Hall. You should hear what Reinn thinks of your findings.
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