Persevere

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Persevere
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Heal, Shield
  • A shield strike, which heals you over time and increases incoming healing.
  • ... (Main-hand) Damage
  • Heals ... Morale initially.
  • Heals ... Morale every 3.0 seconds for 9 seconds.
  • +2.5% Incoming Healing Modifier
  • Duration: 1m
  • Cost: [672 at Level 150] Power
  • Requires:
  • Clears All Gambits
  • Cooldown: 0.8s

General Information

Class: Warden

Level: 5

Stance:  In the Fray - Stance

Effects

This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill  Gambit Default, and upon use, resets the Gambit Panel.

Using this skill applies the following effects to the Warden:

Skill Interactions

This skill is replaced by  Ranged Persevere when toggling  Assailment - Stance.

Trait Interactions

Determination trait tree

  • Specialization in the Determination trait tree increases the healing done by this skill by 25%.
  • The trait  Persevere increases the healing done by this skill by up to 15%.

The trait  Practiced Fundamentals increases duration of the Perseverance effect by up to 15 seconds, increases the healing done by this skill by up to 10% and increases damage of this skill by up to 10%.

The trait  Indefatigable increases the healing done by this skill by up to 20%.

The trait  Lasting Hope adds up to 3 HoT pulses to this skill.

Recklessness trait tree

Specialization in the Recklessness trait tree decreases the healing done by this skill.


The trait  Close Quarters Combatant increases damage of this skill by up to 10%.

The set bonus  Unconventional Strikes increases damage of this skill by 5%.

The set bonus  Grand Master Weapons Training increases damage of this skill by 5%.

The set bonus  Martial Fury increases damage of this skill by 10%.