Persevere
- 4m Range
- Fast
- Melee Skill
- Skill Type: Heal, Shield
- A shield strike, which heals you over time and increases incoming healing.
- ... (Main-hand) Damage
- Heals ... Morale initially.
- Heals ... Morale every 3.0 seconds for 9 seconds.
- +2.5% Incoming Healing Modifier
- Duration: 1m
- Cost: [672 at Level 150] Power
- Requires:
- Clears All Gambits
- Cooldown: 0.8s
General Information
Class: Warden
Level: 5
Stance: In the Fray - Stance
Effects
This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill Gambit Default, and upon use, resets the Gambit Panel.
Using this skill applies the following effects to the Warden:
Skill Interactions
This skill is replaced by Ranged Persevere when toggling Assailment - Stance.
Trait Interactions
Determination trait tree
- Specialization in the Determination trait tree increases the healing done by this skill by 25%.
- The trait Persevere increases the healing done by this skill by up to 15%.
- The trait Unassailable increases the duration of Perseverance by up to 10 seconds.
The trait Practiced Fundamentals increases duration of the Perseverance effect by up to 15 seconds, increases the healing done by this skill by up to 10% and increases damage of this skill by up to 10%.
The trait Indefatigable increases the healing done by this skill by up to 20%.
The trait Lasting Hope adds up to 3 HoT pulses to this skill.
- The set bonus Shield Tactics increases the potency of Perseverance by 5%.
Recklessness trait tree
Specialization in the Recklessness trait tree decreases the healing done by this skill.
The trait Close Quarters Combatant increases damage of this skill by up to 10%.
The set bonus Unconventional Strikes increases damage of this skill by 5%.
The set bonus Grand Master Weapons Training increases damage of this skill by 5%.
The set bonus Martial Fury increases damage of this skill by 10%.