Ranged Persevere

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Ranged Persevere
  • 30m Range
  • Fast
  • Ranged Skill
  • Skill Type: Heal, Shield
  • A shield strike, which heals you over time and increases incoming healing.
  • ... (Ranged) Damage
  • Heals ... Morale initially.
  • Heals ... Morale every 3.0 seconds for 9 seconds.
  • +2.5% Incoming Healing Modifier
  • Duration: 1m
  • Cost: [1,080 at Level 150] Power
  • Requires:
  • Clears All Gambits
  • Cooldown: 0.8s

General Information

Class: Warden

Level: 10

Stance:  Assailment - Stance

Effects

This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill  Gambit Default, and upon use, resets the Gambit Panel.

Using this skill applies the following effects to the Warden:

Skill Interactions

This skill is replaced by  Persevere when toggling  In the Fray - Stance.

Trait Interactions

Determination trait tree

  • Specialization in the Determination trait tree increases the healing done by this skill by 25%.
  • The trait  Persevere increases the healing done by this skill by up to 15%.
  • The trait  Practiced Fundamentals increases the duration of Perseverance by up to 15 seconds, increases the healing done by this skill by up to 10%, and increases the damage of this skill by up to 10%.
  • The trait  Indefatigable increases the healing done by this skill by up to 20%.

Recklessness trait tree

  • The set bonus  Martial Fury increases the damage of this skill by 10%.

Assailment trait tree

  • The trait  Ranged Damage increases the damage of this skill by up to 10%.
  • The trait  Bulls-eye increases the Critical Damage of this skill by up to 15%.
  • The trait  Throwing Arm increases the range of this skill by up to 10m.

Tracery Interactions