Confound

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Confound
  • 5.2m Range
  • Tactical Skill
  • Max Targets: 2
  • Radius: 5m
  • Resistance: Song
  • Mischief must be active to use this skill. You confound nearby foes which slightly slows their attacks and will daze them if not cured before it expires.
  • Slows attack speed by 5%.
  • Duration: 15s
  • Applied on expiration:
  • 30s Daze
    100% break chance on damage after 2s
  • Cost: [336 at Level 150] Power
  • Cooldown: 2m

General Information

Class: Burglar

Level: 46

Training Price: 211 Silver 60 Copper 

This skill can be replaced by Improved Confound at level 80.

Effects

Using this skill causes  Confounded to occur on up to two enemy targets.
Using this skill causes  Dazed to occur on up to two enemy targets after 15 seconds.

Traits

The trait Complicated Terms will reduce your targets' resistance to this skill by an amount equal 20 times your level.
The trait Confound the Fools increases the maximum number of targets for this skill by two, and adds a five second stun before the Daze effect.

Interactions

The Burglar Tool Minor Legacy Confound Countdown Duration will reduce the duration of the attack speed debuff by up to 10 seconds, reducing the time before the Daze effect is applied.

Tactical Information

The skill  Mischief must be active to use this skill.

After slotting Confound the Fools it's possible to daze 5 targets at once for 30s (4 with  Confound and 1 with  Riddle).