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  • Immediate
  • Skill Type: Buff
  • The Champion empowers themselves by releasing a mighty cry. Each time they are hit, they grow tougher until eventually letting out a mighty roar, damaging all those around them.

    Every Time you are hit, you gain a stack of Unbreakable, raising your Tactical Mitigation and Morale. At max stacks, you gain a powerful Area Effect skill to unleash upon your enemies
  • On any Common, Fire, Shadow damage:
    Receive effect:
    +X Tactical Mitigation
    +2% Max Morale
  • Duration: 12s
    Duration: 30s
  • Requires at least 1 Fervour
  • Cooldown: 2m


 Mighty Roar
  • 5.2m Range
  • Immediate
  • Tactical Skill
  • Max Targets: 5
  • Radius: 5m
  • Skill Type: Harmful
  • A mighty roar that damages surrounding opponents, this skill is enabled by taking several hits while Unbreakable is active.
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • Requires at least 1 Fervour
  • Cooldown: 30s

General Information

Class: Champion

Trait tree: The Martial Champion

Rank needed: 30 (trait Unbreakable)

  • At Level 105, the base bonus damage applied to the Main-hand component of this skill is approximately 171.
  • At Level 105, if wielding a Two-handed weapon in the Main-hand, the bonus damage is instead approximately 200.
  • Bonus damage does receive multipliers from Melee Offence and Skill Damage.

Tactical Information

The buff granted by Unbreakable maxes at 10 stacks for a total of (varies) Tactical Mitigation and +20% max Morale. The buff duration is 12s and keeps refreshing while the buff is active.

You may save your AoE attack until your buff is about to run out as the attack consumes the buff and will continue to be available until the buff runs out.

Stats Table (sampling various levels)

Character Level Tactical Mitigation
1 3
30 204
50 343
60 412
75 516
76 523
85 585
95 655
100 689
101 696
105 724
106 869
115 1448
116 1592
120 3619
121 5067
130 10133