Shield-slam

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Shield-slam
  • 5.2m Range
  • Immediate
  • Melee Skill
  • Slams your shield into the foe, interrupting inductions.
  • ...% of Main-hand + bonus Damage
  • Interrupts Inductions
  • Cost: [135 at Level 150] Power
  • Cooldown: 20s

General Information

Class: Warden

Level: 20

Tactical Information

This skill serves as a faster alternative to the gambit skill The Boot, albeit with a much longer cooldown.
Since Update 30 this skill can no longer miss, nor be blocked, parried, or evaded.