Quest:Into the Dusk
| Level | 120 |
| Type | Solo |
| Starts with | Baradal |
| Starts at | Arhaim |
| Start Region | Vales of Anduin |
| Map Ref | [6.0S, 60.8W] |
| Ends with | Baradal |
| Ends at | Shathur-munzu |
| End Region | Vales of Anduin |
| Map Ref | [5.8S, 62.2W] |
| Quest Group | Vales of Anduin: Duskenvale |
| Quest Chain |
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Vales of Anduin: Duskenvale
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| Walkthrough & Notes |
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| Rewards |
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| Quest Text | |
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Bestowal dialogue'Finish any other business you have in the village. Then, we will head into the forest to find Shathur-munzu. Let us see if these 'demons' are real.' BackgroundArmed with the information you need, Baradal wishes to head into the wilds in search of the dwarf ruin Shathur-munzu. Objective 1
Baradal is standing by in Arhaim. When you are ready to head into the wilds, you should speak to Baradal.
Objective 2
Shathur-munzu is somewhere west of Arhaim. You should start by following the path west from the village.
Objective 3
You have found a cart sitting by itself in the road. You should talk to Baradal about this.
Objective 4
Baradal believes the owner of the cart may still be alive somewhere in the forest west of Arhaim. You should search for the cart's owner.
Objective 5
Baradal can be called to your side with Baradal's summoning horn. You should talk to Baradal.
Objective 6
The dead cart owner's horse may still be alive somewhere in the forest of Duskenvale. You should find the missing horse.
Objective 7
The horse was spooked by your approach and ran deeper into the forest. You should find the missing horse again.
Objective 8
Baradal can be called to your side with Baradal's summoning horn. You should talk to Baradal about what just occurred.
Objective 9
Shathur-munzu can be found west of Arhaim, in the wilds of Duskenvale. You should find Shathur-munzu.
Objective 10
Baradal can be called to your side with Baradal's summoning horn. You should talk to Baradal.
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