In Harm's Way

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In Harm's Way
  • Immediate
  • Skill Type: Buff
  • You put yourself in harm's way to defend your nearby companions, taking half of all damage dealt to them upon yourself.
  • Aura - affects Fellowship members within 20 metres:
  • Duration: 20s
  • -0% Incoming Damage
  • Duration: 20s
  • Cost: (Level x 5) Power
  • Cooldown: 3m

General Information

Class: Captain

Trait Tree: Leader of Men

Rank Needed: 10 (trait In Harm's Way)

Effects

Using this skill causes  In Harm's Way to occur on a friendly target.

Tactical Information

This skill is often used in conjunction with Last Stand to tide the fellowship through high-damage moments, such as the tentacle phase transition in the Vile Maw raid.