Destiny Points
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"This will be my inn; a dream I have had for years, an inn that would attract the Big Folk and hobbits alike." —Adso Haybank Under Construction! This article contains information which is currently being worked on. Please coordinate updates with: Gisel Avaleazar (Contribs • User Talk) |
Definition
Destiny Points (DP) can be considered a game currency. All players earn them by levelling after level 10, for 200 DP per level. However, only VIP players can spend Destiny Points on Perks.
Destiny points are added to the Wallet. Click the Wallet at the 45 degree position (NE) on the radar, and press the Perks button in the lower left.
Destiny Point Perks
What's a Perk
A Perk is a small buff, which makes gameplay a little more convenient. It gives an enhancement to your character for a limited time.
Perks haven't received much attention for a long time. Especially perks which don't offer any percentage are not very relevant anymore.
The most used perk is the Enhanced XP perk for levelling characters.
Using a Perk
- Each category of Destiny Point Perks has a defined maximum number of 'Uses'. This means that, per category, you can only purchase a limited amount of perks in quick succession: until all the available Uses have been spent.
- Each Use has it's own cooldown timer. After Perk Effect activation, the Use will go on the category defined cooldown time and is removed from the number of available Uses. The Use is added to the number of available Uses again when it comes out of it's cooldown period.
- If you use a Perk and you have already a Perk Effect of the same category active then you'll be asked if you want to replace the current Perk Effect: you can't have more than one per category active.
Advices
- If you are levelling a character, it is a good idea to make sure that you are never wasting the Enhanced XP Use cooldowns.
- Access to the "Destiny Point Perks" panel is kinda hidden in the menu structure (Menu/Character/Destiny). For to make it somewhat easier:
- You can set a Toolbar slot to display "Destiny" (Menu/System/Options/UI Settings/ToolBar Slots). It will be indicated with the Icon:
- You can set a key to display the "Destiny Point Perks" panel (Menu/System/Options/Key Mapping/Panels/Destiny Point Perks Panel).
Enhanced XP
Enhanced XP - 5 Uses, 24h Cooldown - Not usable at Level Cap | |||||
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Name | Cost | Level | Duration | Buff | Description |
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250 | 10 | - | Enhanced XP granted equals 15% of the total required amount to gain a next level. | Grants you an amount of Enhanced XP based on your level, doubling the xp that you gain from defeating enemies and completing quests. This increases character XP, Legendary Item XP, and Mounted combat XP. When purchased, enhanced XP is represented by the light blue area on your XP bar. Offers no benefit if you are at the level cap. |
Run Speed
Run Speed - 5 Uses, 2h 30m Cooldown | |||||
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Name | Cost | Level | Duration | Buff | Description |
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50 | 5 | 30m | +5% Out of Combat Run Speed | Provides a temporary increase to your movement speed. Does not affect movement speed while mounted. |
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125 | 5 | 45m | +5% Out of Combat Run Speed | |
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200 | 5 | 1h | +5% Out of Combat Run Speed |
Recovery
Recovery - 5 Uses, 2h 30m Cooldown | |||||
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Name | Cost | Level | Duration | Buff (shown for Level 140) | Description |
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50 | 5 | 30m | +46 non-Combat Power Regen +61 non-Combat Morale Regen |
Provides a temporary increase to your recovery of morale and power out of combat. |
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250 | 5 | 45m | +46 non-Combat Power Regen +61 non-Combat Morale Regen | |
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1,000 | 5 | 1h | +46 non-Combat Power Regen +61 non-Combat Morale Regen |
Hope
Hope - 5 Uses, 2h 30m Cooldown | |||||
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Name | Cost | Level | Duration | Buff | Description |
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50 | 5 | 30m | +1 Hope | Provides a temporary increase to your hope. |
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250 | 5 | 45m | +1 Hope | |
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1,000 | 5 | 1h | +1 Hope |
Morale
Morale - 5 Uses, 5h Cooldown | |||||
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Name | Cost | Level | Duration | Buff | Description |
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125 | 5 | 30m | +149 Maximum Morale | Provides a temporary increase to your maximum morale. |
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500 | 10 | 45m | +215 Maximum Morale | |
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1,500 | 20 | 1h | +246 Maximum Morale | |
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3,000 | 30 | 1h 30m | +262 Maximum Morale |
Power
Power - 5 Uses, 5h Cooldown | |||||
---|---|---|---|---|---|
Name | Cost | Level | Duration | Buff | Description |
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125 | 5 | 30m | +95 Maximum Power | Provides a temporary increase to your maximum power. |
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500 | 10 | 45m | +131 Maximum Power | |
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1,500 | 20 | 1h | +146 Maximum Power | |
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3,000 | 30 | 1h 30m | +153 Maximum Power |
Marks
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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2,250 | 20 | 5 | Increases skirmish mark gains. |
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4,500 | 20 | 5 | Increases skirmish mark gains. |
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7,500 | 20 | 5 | Increases skirmish mark gains. |
Armour
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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125 | 5 | 5 | Provides a temporary increase to your Physical Mitigation (+2.2725*Level). |
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500 | 10 | 5 | Provides a temporary increase to your Physical Mitigation (+3.03*Level). |
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1,500 | 20 | 5 | Provides a temporary increase to your Physical Mitigation (+4.545*Level). |
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3,000 | 30 | 5 | Provides a temporary increase to your Physical Mitigation (+6.06*Level). |
Determination
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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180 | 5 | 5 | Provides a temporary increase to your Tactical Mitigation (+2.2725*Level). |
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750 | 10 | 5 | Provides a temporary increase to your Tactical Mitigation (+3.03*Level). |
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2,250 | 20 | 5 | Provides a temporary increase to your Tactical Mitigation (+4.545*Level). |
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4,500 | 30 | 5 | Provides a temporary increase to your Tactical Mitigation (+6.06*Level). |
Item Experience Boost
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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2,250 | 51 | 5 | Increases Item XP gained from enemies. |
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4,500 | 51 | 5 | Increases Item XP gained from enemies. |
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7,500 | 51 | 5 | Increases Item XP gained from enemies. |
Experience Boost
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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2,000 | 5 | 5 | Increases XP and Item XP gained from enemies. |
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3,000 | 5 | 5 | Increases XP and Item XP gained from enemies. |
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4,000 | 5 | 5 | Increases XP and Item XP gained from enemies. |
Item Wear
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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2,250 | 10 | 5 | Reduced item wear from combat. No item wear from defeat. |
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4,500 | 10 | 5 | Reduced item wear from combat. No item wear from defeat. |
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7,500 | 10 | 5 | Reduced item wear from combat. No item wear from defeat. |
Damage Bonus
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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500 | 5 | 5 | Provides a temporary increase to the damage your attacks deal (+3%). |
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1,500 | 10 | 5 | Provides a temporary increase to the damage your attacks deal (+4%). |
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3,000 | 20 | 5 | Provides a temporary increase to the damage your attacks deal (+5%). |
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5,000 | 30 | 5 | Provides a temporary increase to the damage your attacks deal (+5%). |
Skirmish Heroism
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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8,000 | 20 | 5 | Dispels Skirmish defeat penalty effects. |
Monster Play Boost
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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125 | 40 | 5 | Increases Commendations and Monster Play XP gain. |
Curing
Name | Cost | Level | Uses | Description |
---|---|---|---|---|
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1,000 | 5 | 1 | Instantly cures wounds, poisons, diseases, and fear. |