Cunning Attack

Jump to navigation Jump to search
Cunning Attack-icon.png
 Cunning Attack
  • 3.5m Range
  • Melee Skill
    Skill Type: Melee
  • Deals damage even after the initial strike.

    The bleed deals more damage while Stealthed.
  • (190 + 1.9 * Melee Offence)% of Main-hand + bonus Damage
  • ... (Main-hand) Damage every 2 seconds for 8 seconds.
  • Cost: [84 at Level 130] Power
  • Apply to target on Critical and Devastating Critical:
  • ... (Main-hand) Damage every 2 seconds for 8 seconds.
  • Cooldown: 6s

General Information

Class: Burglar

Level: 1


The trait Aggravated Bleeds in The Gambler trait tree adds 2 more pulses to the bleed.
The set bonus Overwhelming Odds in the Gambler adds five additional DoT pulses to this skill if it is used within twenty seconds of completing a Fellowship Manoeuvre that includes Spider's Guile.
The trait Improved Sneak in the Quiet Knife trait tree guarantees a critical hit with this skill when used from stealth.


This skill applies four damage-over-time effects of differing magnitudes, of which Cunning Attack and Improved Cunning Attack are two. The magnitude of application is dependent on the strength of the Critical Hit (none, Critical, Devastating) and on whether the Stealthed version of the skill was used.


Tactical Information

This skill is replaced by Cunning Attack-icon.png Stealthed Cunning Attack when the Burglar is in stealth. The skill Improved Feint Attack-icon.png Improved Feint Attack also changes this skill to the stealth version if used within 10 seconds.