Water-lore

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Water Lore
  • 30m Range
  • Fast
  • Tactical Skill
  • Skill Type: Heal
  • Heals Morale of allies.
  • Heals ... Morale initially.
  • Heals ... Morale every 4.0 seconds for 32 seconds.
  • Cost: [336 at Level 150] Power
  • Cooldown: 10s

General Information

Class: Lore-master

Level: 32

Effects

Using this skill applies the  Water-lore HoT to the target ally.

Skill Interactions

This skill consumes 1 stack of  Ancient Master to become empowered. When empowered, this skill affects all members of the fellowship within 6 metres of the original target, but the power cost is doubled.

Water Lore
  • 30m Range
  • Fast
  • Tactical Skill
  • Skill Type: Heal
  • Heals Morale of allies.
  • Effects applied to the Fellowship within 6 metres:
  • Heals ... Morale initially.
    Heals ... Morale every 4.0 seconds for 32 seconds.
  • Cost: [672 at Level 150] Power
  • Cooldown: 10s

Trait Interactions

Tactical Information

Water-lore is most commonly used by Yellow-line Lore-masters to heal Tanks and other vulnerable players. This skill is also used by Lore-masters on landscape to heal themselves or their pets.