User talk:Rogue4ever/Skill
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UPDATE 11/15/10
Looks complete. I will take new skill screenshots and make sure everything is implimented into this test template before creating the new skill template. All looks good for now though. Rogue 12:24, 15 November 2010 (EST)
- Hi Rogue, the skill page looks really good now, same for the code in the template, but you'll need to remove lots of "carriage returns" in the code, that'll make it look all jammed packed together, but seems necessary or else all these "carriage returns" will end in any page using the template, unfortunately... As an example, look at TheChocodoctor's version of Abrupt Words when he wanted to fix it = a big black box almost empty. --Goingbald 14:14, 15 November 2010 (EST)
WHATS WRONG?
Check out Ardour and see what's wrong with the template...
- Add1 and Add2 should state Adds # type...
- need parameters separate for Add type per # seconds....
- Toggle Skill should say Toggle Skill when y is put inside perameter not Toggle Skill y.
- There should not be that much defined space for the missing perameters...
- All fixed I think, for now, some padding to do to fine-tune eventually
- Could maybe add Level, Training Price and Effect in the template, that would generate the section General Information? --Goingbald 00:02, 18 November 2010 (EST)
- I've said this on several occasions throughout my time here, if everything was in the template the page would look empty. The way it's set up now is preferable in my eyes. The General Information headings is part of the boilerplate and can be easily copied over. I'll check out the changes made. Rogue 13:32, 18 November 2010 (EST)
- Depending on everything you want to add (eventually) to the general information it will make templates even larger and harder to find things. Rogue 13:40, 18 November 2010 (EST)