User:Adelas/Sandbox-itemboilerplate

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Note to editors: I added the section titles for ease of use in editing. They wouldn't exist in a final version of the boilerplate.

Standard Boilerplate

<onlyinclude>{{Item Tooltip
| mode={{{mode|}}}     These first six lines can be left as is.
| arg={{{arg|}}}       The first set pass variables from one template to another
| amount={{{amount|}}} to enable some advanced features.
| name            = {{subst:PAGENAME}}      The second set will be populated automatically
| icon            = {{subst:PAGENAME}}-icon with data using the page's name.
| disambigpage    = {{subst:FULLPAGENAME}}  These can all be safely ignored on newly-created pages.
| quality	  = Common, Uncommon, Rare, Incomparable, Epic
| unique	  =   type Yes or leave blank
| indestructible  =   type Yes or leave blank
| consumed	  =   type Yes or leave blank
| cosmetic	  =   type Yes or leave blank
| bind		  = BoA for Bind on Acquire, BoE for Bind on Equip, Account for Bound to Account [on Acquire]
| barter	  =   type Yes or leave blank
| type		  = This is found at the top left of the tooltip; examples are Shield, One-handed Sword, Heavy Armour. 
                    Jewellery '''(and cloaks/gloves/shoes/hats?)''' use the slot parameter instead.
| slot		  = Found at the top left of the tooltip; examples are Ear, Back, Foot 
| deco-slot	  = For House Decorations; e.g. Ambient Music, Paint Color, Small Yard, Large Wall, Thin Furniture 
| LImodifier      = 
| first-category  =   Adding any text into these category parameters
| second-category =   will add the page to a "THATTEXT Items" category
| third-category  =   This is commonly used to add items to "Quest Reward Items"
| fourth-category =   or in lieu of "slot" above
| fifth-category  =   These will NOT be displayed, but only categorize.
| armour	  = Enter numeric only; ie, 695, NOT 695 Armour
| dmg		  = Enter the numeric range with spaces around the dashes; ie, 30 - 35, NOT 30-35 
| dmgtype	  = Common, Fire, Light, Lightning, Beleriand, Westernesse, Shadow, Acid 
| dps		  = Enter numeric only; ie, 15.5, NOT 15.5 DPS 
| bonus		  = If a weapon does additional damage to a certain mob type, type that purple text in here
| bonustype	  = Anything here will immediately follow "bonus" above; it should probably be ignored and just enter everything in "bonus."
| use		  = If an item has any "On Use" attributes, they go here.
| skilltype	  = 
| resistance	  = 
| range		  = Enter numeric only; ie, 15, NOT 15m 
| radius	  = Enter numeric only; ie, 5, NOT 5m 
| maxtargets	  = Enter numeric only; ie, 3, NOT Max 3 Targets 
| duration	  =   Entered as shown in game, including "m" or "s" as needed.
| max_duration	  =   Entered as shown in game, including "m" or "s" as needed.
| expiration      = If the item has an "on expiration" effect, it should be entered here.
| induction       =   Entered as shown in game, including "m" or "s" as needed.
| channeldur      =   Entered as shown in game, including "m" or "s" as needed.
| cooldown	  =   Entered as shown in game, including "m" or "s" as needed.
| attrib	  = Any green text describing how your attributes will be affected by this item. Use <br /> to separate lines: +5 Might<br> +10 Maximum Power
| durability	  = Enter numeric only for the item's maximum durability
| dur_class	  = Fragile, Normal, Tough (any others?)
| barskill        =   If the item says "Barring Skill," enter that skill here.
| barskill2       =   If there are two skills, enter the second here.
| barskill3       =   If barskill is a passive skill, enter yes here, otherwise leave blank
| bartrait        =   If the item says "Barring Trait," enter that trait here.
| noeffect        = "Cannot use with Effect:" goes here.
| nomp            = If you cannot use this item in Monster Play, type Yes; otherwise, leave blank
| level		  = Minimum level required to use this item
| maxlevel	  = Maximum level allowed to use this item - only enter if it's listed on the tooltip
| class		  = If use is restricted to one or more classes, list one class per line
| class2          = 
| class3          = 
| race		  = What, if any, race is required to equip/use this item?
| bquest          = If using this item begins a quest, type Yes; otherwise, leave blank
| questreq        = "You must have completed quest..." goes here
| skillreq	  = 
| profession	  = Cook, Woodworker, Jeweller, etc.
| proficiency	  = Apprentice, Journeyman, Expert, Artisan, Master, Supreme, Westfold
| faction	  =   What, if any, faction type is required to equip/use this item?
| standing	  =   What level of faction standing is required? Acquaintance, Friend, Ally, Kindred OR for crafting guilds, Apprentice of the Guild, Journeyman of the Guild, Expert of the Guild, Artisan of the Guild, Master of the Guild
| virtue	  = What, if any, virtue is required to equip/use this item?
| virtuerank	  = What, if any, virtue rank is required to equip/use this item? Numeric only.
| gloryrank	  = What, if any, glory rank is required to equip/use this item? Numeric only.
| infamyrank	  =   What, if any, infamy rank is required to equip/use this item? Numeric only.
| mpreq           =   Yes or blank, adds "Requires: Monster Play" in red
| temporary       = Yes or blank, adds "Destroyed upon exiting the instance" in red
| flavor	  = Descriptive text shown in tooltip, e.g. "
| set		  = If this item is part of a set. The name must match the set's page on Lotro-Wiki.
| sell		  = {{worth|g=|s=|c=|dp=}}
| vendor	  = {{worth|g=|s=|c=|dp=}}
| lotrostore	  = {{worth|tp=}}
| stack		  = The maximum stack size for this item
}}</onlyinclude>

Quest Details

== Quest Information ==
This item is a selectable reward for the quest [Level] [[Quest:Quest Name|Quest Name]].

OR

== Quest Information ==
This item is a reward for the following quest(s):
* [Level] [[Quest:Quest Name|Quest Name]]
* [Level] [[Quest:Quest Name|Quest Name]]

OR

== Quest Information ==
This item starts the quest [Level] [[Quest:Quest Name|]].

== Location ==
Can be found at {{Tooltip Coords|region|S|W}} in [[Region|]].

OR

== Quest Information ==
This item is involved in the following quest(s):
* [Level] [[Quest:Task: Name|Task: Name]]
* [Level] [[Quest:Quest Name|Quest Name]]

Crafting Details

== Craft Information ==
Profession: [[Profession Name]]

Crafting Level: [[:Crafting#Crafting levels|Level Name (Tier Number)]]

Recipe: [[Item:Recipe Name|]]
 
Standard Recipe Result: [[Item:Standard Item Name|]]

Critical Success Result: [[Item:Critical Success Item Name|]]

AND / OR 

*This item is used by an <Tier Name, eg Artisan> [[Profession]] as a component for the following:
**[[Item:<item name>|]]

View the [[Index Name]] for more details.

*Bronze Chain Link includes both parts of the crafting template because it is both a crafted item and an ingredient in other recipes.

Drop Details

== Drop Information ==
This item is dropped by:
* [[Creature Name|]]
* [[Creature Name|]]

OR
For items that are only dropped by one creature:

== Drop Information ==
This item is dropped by [[Creature Name|]].

Location: [[Location|]].

Reputation Details

== Reputation Information ==
Faction: [[Reputation Name]]

Quantity Required: #

Reputation Gained: #
For barter items "paid" to the barterer:

== Barter Information ==
Barterer: [[Name]]

Location: [[Location]]

Quantity Required: #

Item Received in Exchange: [[Item:|]] 

OR
For barter items received:

== Barter Information ==
Barterer: [[Name]]

Location: [[Location]]

Barter Item Required: [[Item:|]] 

Quantity Required: #


OR
For barter items "paid" to a taxidermist:

== Barter Information ==
Taxidermist: [[Name]]

Location: [[Location]]

Quantity Required: #

Trophy Received: [[Item:|]]

OR
For taxidermist trophy items received:

== Barter Information ==
Taxidermist: [[Name]]

Location: [[Location]]

Barter Item Required: [Quantity] [[Item:|]]
  • Standard Barter Examples:
  • Taxidermist Examples: