Spirit of the Guardian

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These stats are for Tier 1,
click here for Tier 2.
Spirit of the Guardian
Level: 65-150
Instance: Sâri-surma

Type: Normal
Genus: The Dead
Species: Shade

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Poor
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Superior
Song: Superior
Tactical: Superior
Physical: Superior
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 65 )  

These stats are for Tier 2,
click here for Tier 1.
Spirit of the Guardian
Level: 65-150
Instance: Sâri-surma

Type: Normal
Genus: The Dead
Species: Shade

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Fair
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Remarkable
Song: Remarkable
Tactical: Remarkable
Physical: Remarkable
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 65 )  

Location

Spirits of the Guardian are spawned when Drugoth the Death-monger summons Spirits after stealing a Guardian's essence inside Sâri-surma, a 6-man instance in Forochel.

Abilities

 Difficulty Tier II On Tier 2