Sinister Cross
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Sinister Cross
- 4m Range
- Fast
- Melee Skill
- Skill Type: Melee, Set-Up
- A strong punch that generates Mettle.
Sinister Set-up: If a Sinister Cross is the most recent Set-up Attack used, the next Mettle Spender will tier-up any available Innate Strength buffs twice instead of once. If no Innate Strength buffs have been unlocked via Trait Set Bonuses, this has no effect. - ... (Main-hand) Damage
- Cost: [135 at Level 150] Power
- Adds 2 to Mettle
- Cooldown: 1s
General Information
Class: Brawler
Level: 4
Effects
When this is the most recently used Set-up skill, the next Finisher skill tiers up any available Innate Strength buffs twice instead of once.
Trait Interactions
- The trait Hasten Powerful Techniques in the Fundament trait tree makes this skill reduce the cooldown of various skills by 1 second. This effect cannot occur more than once every 2 seconds.
- The trait Set-up Attack Damage in the Maelstrom trait tree increases the damage of this skill by up to 25%.
- The trait Battle-wise in the Fundament trait tree makes this skill have up to a 25% chance to generate 1 bonus Mettle.
Tracery Interactions
- Basic Attack Damage increases the damage of this skill by up to 38.5%.
- Battle-wise Mettle Chance increases the chance of this skill to generate 1 additional Mettle by up to 16.5%.
- Innate Strength: Skill Cooldowns reduces the cooldown of this skill by up to 0.22 seconds.
Armour Set Interactions
Equipping 2 pieces of the Umbari Armour of the Iron Fist armour set acquired from the Depths of Mâkhda Khorbo Raid makes this skill apply Sinister Set-up to the Brawler, is consumed upon using a Finisher skill, and is removed upon using a different Set-up skill.
Tactical Information
Sinister Cross is one of the Brawler's three setup skills. It is most commonly used by Blue-line Brawlers to quickly tier up their various Innate Strength buffs, instead of doing it more slowly.