Ranged Safeguard

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Ranged Safeguard
  • 30m Range
  • Fast
  • Ranged Skill
  • Skill Type: Heal, Shield
  • A quick strike, which damages the enemy and heals you over time.
  • ... (Main-hand) Damage
  • Heals ... Morale initially.
  • Heals ... Morale every 3.0 seconds for 9 seconds.
  • Cost: [1,210 at Level 150] Power
  • Requires:
  • Clears All Gambits
  • Cooldown: 0.8s

General Information

Class: Warden

Level: 14

Stance:  Assailment - Stance

Effects

This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill  Gambit Default, and upon use, resets the Gambit Panel.

Using this skill applies  Safe-guard Heal over Time to the Warden.

Skill Interactions

This skill is replaced by  Safeguard when toggling  In the Fray - Stance.

Trait Interactions

Determination trait tree

  • Specialization in the Determination trait tree increases the healing done by this skill by 25%.
  • The trait  Persevere increases the healing done by this skill by up to 15%.
  • The trait  Indefatigable increases the healing done by this skill by up to 20%.

Recklessness trait tree

  • Specialization in the Recklessness trait tree reduces the healing done by this skill by 40%.
  • The set bonus  Martial Fury increases the damage of this skill by 10%.

Assailment trait tree

  • The trait  Ranged Damage increases the damage of this skill by up to 10%.
  • The trait  Bulls-eye increases the Critical Damage of this skill by up to 15%.
  • The trait  Throwing Arm increases the range of this skill by up to 10m.

Tracery Interactions