Ranged Safeguard
Jump to navigation
Jump to search
Ranged Safeguard
- 30m Range
- Fast
- Ranged Skill
- Skill Type: Heal, Shield
- A quick strike, which damages the enemy and heals you over time.
- ... (Main-hand) Damage
- Heals ... Morale initially.
- Heals ... Morale every 3.0 seconds for 9 seconds.
- Cost: [1,210 at Level 150] Power
- Requires:
- Clears All Gambits
- Cooldown: 0.8s
General Information
Class: Warden
Level: 14
Stance: Assailment - Stance
Effects
This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill Gambit Default, and upon use, resets the Gambit Panel.
Using this skill applies Safe-guard Heal over Time to the Warden.
Skill Interactions
This skill is replaced by Safeguard when toggling In the Fray - Stance.
Trait Interactions
Determination trait tree
- Specialization in the Determination trait tree increases the healing done by this skill by 25%.
- The trait Persevere increases the healing done by this skill by up to 15%.
- The trait Indefatigable increases the healing done by this skill by up to 20%.
- The trait Lasting Hope increases the duration of Safe-guard Heal over Time by up to 9 seconds.
Recklessness trait tree
- Specialization in the Recklessness trait tree reduces the healing done by this skill by 40%.
- The set bonus Martial Fury increases the damage of this skill by 10%.
Assailment trait tree
- The trait Ranged Damage increases the damage of this skill by up to 10%.
- The trait Bulls-eye increases the Critical Damage of this skill by up to 15%.
- The trait Throwing Arm increases the range of this skill by up to 10m.
- The trait Piercing Javelins makes this skill have up to 4% resistance penetration.
Tracery Interactions
- Shield Gambit Line Healing increases the healing of this skill by up to 55%.