Quest:Rescue by Moonlight (Instance)

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This page is about the Anniversary Event Mission. For the Prologue quest, see Prologue: Rescue by Moonlight
Rescue by Moonlight
Level Scaling
Type Solo
Repeatable Yes
Starts with Hooded Stranger
Starts at Prancing Pony
Start Region Bree-land
Quest Group Mission
Quest Chain Mission: Anniversary Event
Quest Text

Bestowal Dialogue

Avorthal had been moved from the Dourhand encampment to a ship preparing to depart for an unknown port in the north. His rescue is paramount to maintaining peace in Ered Luin....

Background

Avorthal, the Elf-prince of Celondim, has been captured by the goblins and handed over to wicked Dourhand dwarves. He has been moved from the Dourhand encampment to the port-city of Kheledûl, where he will soon be taken aboard a ship destined northward and beyond all hope of rescue

Objective 1

  • Defeat Dourhands (0/12)
  • Collect treasure-boxes (0/6)
  • Avorthal must survive

The Dourhands control the port-city of Kheledûl, where Avorthal will soon be take aboard a ship destined for northward. This Dourhand stronghold is also where boxes of treasure stolen from the Longbeards by the Dourhands are stored.

Dourhand Night-watch says, "Stop right there!"
Dourhand Strong-arm says, "Oi, stop that!"
Dourhand Strong-arm says, "Leave that alone!"
Dourhand Night-watch says, "You there, stop!"
Dourhand Strong-arm says, "Curse you!"
Defeated Dourhands (12/12)
Collected treasure-boxes (6/6)

Objective 2

6 Treasure-boxes

You have collected the treasure-boxes and eliminated many of Kheledûl's Dourhand occupants. Now you must get to the Irestone, the ship preparing to take Avorthal to an unknown port in the north.

Objective 3

  • Free Avorthal
  • Avorthal must survive
6 Treasure-boxes

Avorthal is on the deck of the Irestone, still docked at Kheledûl. You should free Avorthal.

Avorthal: 'You are here to free me? Skorgrím Dourhand has raised a goblin army in the cleft of Rath Teraig, and unless we stop him, he will sweep through all the free lands!
'There is no time to waste, my friend. We will need to defeat the Captain and his crew if we are to escape from Kheledûl with our lives and bring word of the danger which grows stronger within Rath Teraig!
'The Captain will soon return. Quickly, untie my hands! We need to escape from here!'

Objective 4

  • Defend Avorthal
  • Avorthal must survive
Captain Volund says, "What is going on here?"
Captain Volund says, "Come to my aid, you worthless thin-beards!"
Captain Volund says, "Throw the intruders from my ship, you good-for-nothing sea-dogs!"
Dourhand Seafarer says, "Do not falter, my friend!"
(When defeated)
Captain Volund says, "At least I fell... on the deck of my ship..."
Dourhand Seafarer says, "The sea... calls me home..."
(When all foes defeated)
Avorthal says, "Victory is ours!"
Avorthal: 'We must hurry, <name>. Skorgrím has assembled an army of goblins within Rath Teraig. I fear that the goblin-army will not long remain within that narrow pass.
'We must return now.'