Quest:Forges of Khazad-dûm -- Freeing the Forge

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Forges of Khazad-dûm - Freeing the Forge
Level 60
Type Fellowship
Repeatable Yes
Starts with Geirr
Starts at The Twenty-first Hall
Start Region Zelem-melek
Map Ref [5.7S, 105.4W]
Quest Group Moria: The Flaming Deeps
Quest Text

Bestowal dialogue

'Word of your renown has spread far and wide throughout these long tunnels, <class>. Aye, don't be modest -- I can see in your eyes the bright look of a valiant adventurer. I would know your ilk even without reinforcement from the rumours.

'Are you up for a small challenge? South-west of this hall stands a great host of Orcs, and they have claimed the Forges of Khazad-dûm for their own. We have learned that they are using the dwarf-forges to craft weapons, and are working fast to arm themselves in an assault against our neighbours in Lothlórien! We are doing all that we can to stop them, but I bet you would like to be involved, outsider though you are.

'An adventurer such as yourself would look forward to a little dare such as the one I am about to propose: go into the Forges of Khazad-dûm and slay as many Orcs as you can. They are many; ever do their numbers swell, and ever does their threat increase.'

Background

The Forges of Khazad-dûm, once a glorious smith-hall for the dwarves of Moria, have fallen into evil hands. The Forges now serve the Orc masters of Moria and are used to build all manner of weapons and war-machines for an assault against fair Lothlórien. Brogur and Bósi's dwarves, wishing to reclaim Moria, aim to prevent this at any cost, for they would see the Elves and dwarves reinstate old alliances for the good of both.

Objective 1

The Forges of Khazad-dûm are far to the south-west of the Twenty-first Hall.

The dwarf Geirr has challenged you to make your way into the Forges of Khazad-dûm and defeat many Orcs therein.

Objective 2

The dwarf Geirr is in the Twenty-first hall, north-east of the Forges where the Orcs hold their camp.

Geirr will wish to hear if you have been brave enough to enter the Forges of Khazad-dûm and face the Orcs in battle.

Geirr: 'I must be honest: I was not sure that you would be up for this challenge today. But I am glad to have been wrong on this occasion! Forgive me for not thinking better of you, <name>, for the rumours of your courage were more than true.

'Here is a token of my appreciation. I hope to see more of you in the following days, for you are quite the asset to our endeavours here.'