Quest:Calming the Wake
Calming the Wake | |
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Level | 18 |
Type | Solo |
Starts with | Reginald Sickleweed |
Starts at | Old Barrows Road |
Start Region | Northern Barrow-downs |
Map Ref | [31.7S, 56.2W] |
Quest Group | Bree-land |
Quest Chain | Calming the Wake |
Quest Chain |
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Calming the Wake
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Walkthrough & Notes |
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Rewards |
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Quest Text | |
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Bestowal dialogue'The constables warned us of reports of evil swelling and pouring out of the Barrow-downs -- it appears we should have listened. Here we are now, holed up in this hollow with the foreboding forest at our west and unknown terrors at our east. 'Perhaps it is fortune that brings you here. We are in dire need of aid, and it seems that your arrival is providence. It seems that the passage of some shadow has stirred this land and surrounded it in evil. 'We have set ourselves here, but while here, it would be good to help the folk of Bree. Please, if you would, hunt down the fiendish wight swelling now in these barrows.' BackgroundGuides out of Bree fear for their charges as the terror of the Barrow-downs are now unleashed in the north. This unexpected course has forced them to drastic action. Objective 1
Wights can be found throughout the Barrow-downs, east and north of the guides' camp. Through their own folly, the guides have become trapped. While here they wish to assist the Watchers of Bree by reducing the threat found in the Barrow-downs.
Objective 2
You will find Reginald Sickleweed at the makeshift camp between the Old Forest and the northern Barrow-downs. You should now return to Reginald Sickleweed and tell him that you have begun to purge the wights from the Barrow-downs.
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