Corruption Traits
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General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
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Increases Critical Defence | 1 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 4 | 500 ![]() |
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Increases Critical Rating and Damage | 1 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 4 | 500 ![]() |
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Increases Damage at the cost of Health | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Health | 1 | 500 ![]() |
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Increases Damage at the cost of Power | 1 | 500 ![]() |
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Greatly increases Damage at the cost of Power | 2 | 500 ![]() |
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Increases Finesse | 1 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 4 | 500 ![]() |
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Increases Health at the cost of Damage | 1 | 500 ![]() |
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Greatly increases Health at the cost of Damage | 2 | 500 ![]() |
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Increases Health at the cost of Power | 0 | 500 ![]() |
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Greatly increases Health at the cost of Power | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Power at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Power at the cost of Damage | 1 | 500 ![]() |
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Increases Power at the cost of Health | 1 | 500 ![]() |
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Greatly increases Power at the cost of Health | 2 | 500 ![]() |
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Increases Resistance Rating | 1 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 4 | 500 ![]() |
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Increases Stealth Detection at the cost of Stealth Level | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 1 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 4 | 500 ![]() |