Born For Combat (Skill)
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Born For Combat
- 5.2m Range
- Fast
- Melee Skill
- Max Targets: 5
- Radius: 5m
- Skill Type: Harmful, Blade
- Make a full AoE attack, gaining a Damage bonus for each enemy hit.
- ... (Main-hand) Damage
- Cost: [404 at Level 150] Power
- Apply to self on critical:
- Adds 1 Fervour Pip
- Cooldown: 15s
General Information
Class: Champion
Trait Tree: The Deadly Storm
Rank Needed: 35 (set bonus Born For Combat)
Effects
Using this skill applies 1 stack of Born for Combat to the Champion for every targeted enemy.
Trait Interactions
- Specializing in the Deadly Storm trait tree makes the skill have a 30% chance to apply Flurry to the Champion.
- The trait Champion's Advantage in the Deadly Storm trait tree makes this skill have a 20% chance to apply Champion's Advantage to the Champion. Further ranks improve the potency of the effect.
- The set bonus Furious Swings in the Deadly Storm trait tree increases the damage of this skill by 30% and makes this skill have a 20% chance to generate 1 Fervour.
- The trait The More the Merrier in the Deadly Storm trait tree makes this skill have a 15% chance for this skill to generate 1 Fervour for every target hit.
- The trait Blade Damage in the Deadly Storm trait tree increases the damage of this skill by up to 10%.
- The trait Broad Sweep in the Deadly Storm trait tree increases the target count of this skill by up to 5.
- The trait Blade of Courage in the Deadly Storm trait tree makes this skill have up to a 20% chance to restore 5% of your maximum Morale.
Armour Set Interactions
Equipping 2 pieces of the Umbari Armour of a Thousand Blades armour set acquired from the Depths of Mâkhda Khorbo Raid increases the damage of this skill by 5%.
Equipping 4 pieces of the Umbari Armour of a Thousand Blades armour set doubles the potency of each stack of Born for Combat.
Tactical Information
With the changes in Update 40, Born For Combat is now usable at any time, and grants a damage buff for 15s depending on the number of enemies hit by the skill. Use this skill on cooldown so that the damage buff is always present.