Blood Rage Low

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Blood Rage Low I
  • Enemies give and take less damage at high health. At low health, enemies give and take more damage.
  • +25% Melee Damage
    +25% Ranged Damage
    +25% Tactical Damage
    +25% Incoming Melee Damage
    +25% Incoming Ranged Damage
    +25% Incoming Tactical Damage
Blood Rage Low II
  • Enemies give and take less damage at high health. At low health, enemies give and take more damage.
  • +50% Melee Damage
    +50% Ranged Damage
    +50% Tactical Damage
    +50% Incoming Melee Damage
    +50% Incoming Ranged Damage
    +50% Incoming Tactical Damage

Effect Information

This effect is present on mobs inside Delving Missions when they are on low health. At spawn, they start with the Blood Rage High effect.

Quest Information

Blood Rage Low I is inflicted by Creatures during Delving Missions of tier 4 until tier 8, when  Variant 3 - Malice 4 is active.
Blood Rage Low II is inflicted by Creatures during Delving Missions of tier 11 and higher, when  Variant 3 - Malice 11 is active.