Blood Rage High
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Blood Rage High I
- Enemies give and take less damage at high health. At low health, enemies give and take more damage.
- -25% Melee Damage
-25% Ranged Damage
-25% Tactical Damage
-25% Incoming Melee Damage
-25% Incoming Ranged Damage
-25% Incoming Tactical Damage
Blood Rage High II
- Enemies give and take less damage at high health. At low health, enemies give and take more damage.
- -50% Melee Damage
-50% Ranged Damage
-50% Tactical Damage
-50% Incoming Melee Damage
-50% Incoming Ranged Damage
-50% Incoming Tactical Damage
Effect Information
This effect is present on mobs inside Delving Missions.
On low health mobs it turns into Blood Rage Low
Quest Information
- Blood Rage High I is inflicted by Creatures during Delving Missions of tier 4 until tier 8, when Variant 3 - Malice 4 is active.
- Blood Rage High II is inflicted by Creatures during Delving Missions of tier 11 and higher, when Variant 3 - Malice 11 is active.