Quest:Chapter 1: New Residents
|Starts at||Chamber of the Crossroads|
|Start Region||Durin's Way|
|Quest Group||Vol. II. Book 2|
|Previous: Volume II, Book 1
Volume II, Book 2: Echoes in the Dark
Next: Volume II, Book 3
|Walkthrough & Notes|
'We have established a presence within Moria, <name>, and will stage further excursions into the depths from this room, the Chamber of the Crossroads. This once served as a guard room for watching the three passages just to the south, but has been empty for many long years.
'Many creatures have thrived in the darkness during the long absence of the dwarves, especially the gredbyg, fierce and loathsome insects spawned from the deep.
'Seek out all varieties of gredbyg in the Western Levels, to the south and west of this chamber, and eliminate them. This will be the first small step in reclaiming the Great Delving for my people. There is much to be done before true progress is to be made.'
Bósi has established his command centre at the Chamber of the Crossroads, a guard room once used for watching three passages that lead deeper into Moria.
Gredbyg can be found throughout the Great Delving, to the south and west of the Chamber of the Crossroads.
Bósi has asked you to eliminate the fierce gredbyg within the Great Delving. These insects are a threat to the safety of the dwarves.
Bósi is in the Chamber of the Crossroads, at the southern entrance to Durin's Way, north of the Great Delving.
You have defeated many of the gredbyg in the Great Delving, helping to make the area more safe for Bósi's dwarves.