- 2.5m Range
- Melee Skill
- A mighty blow that is very difficult to parry or evade. Renders the target vulnerable to .
- ...% of Main-hand + bonus Damage
... (Main-hand) Damage every 4 seconds for 16 seconds.
- Deals bonus damage if target has been recently struck with .
- ... Common Damage
- Cost: ... Power
- Clears All Gambits
- Cooldown: 1s
This is the form of this skill. In , the skill becomes . Wearing four pieces of the Town-saver's Armour (Level 115) will increase this skill's bleed damage by 25%.
This is the second step in the Power Attack Gambit Chain.