Lore of the Blade

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Deed Lore

The first four pages of this book can be found on enemies scattered across Angmar, Eregion, and Moria. The last four pages of this book can be found on enemies scattered across Forochel, Moria, and the Misty Mountains.

Lore of the Blade seems to be a rather unusual tome for a Lore-master to express interest in. Rather than delving deeply into the hidden mysteries of mountains, or discussing at length the habits of wave and wind, it reads more like a rousing tale of adventure written to entertain hobbit-children. The pages of Lore of the Blade claim to follow the adventures of a brave young Lore-master who when confronted with deadly dangers is just as apt to fight her way through with flashing swordplay as to confound her opponents with the lore of the elements or the wisdom of long forgotten sages. Oddly, as you find yourself drawn into the stirring tale you begin to see the more subtle nuances of the story unfold through the eyes of its character, who displays an uncanny insight into the nature of the foes she faces, and an understanding of when the strength of arms applied at the correct moment may indeed be the least destructive course.

Unfortunately, some prior reader has handled this copy rather poorly and some of the pages are torn beyond repair. The author also proves to be a bit difficult to pin down, as he has chosen to identify himself solely by the runic letter 'G' inscribed on the binding.

To complete this deed perform the following objective(s)

  • Lore of the Blade, page 5
    This page describes the heroine's close escape from a deadly trap set by brigands in the employ of the dreaded Witch-king of Angmar, in which she manages to convince her pursuers that a powerful Elf-warrior is about to set upon them through the trick of throwing her voice.
  • Lore of the Blade, page 11
    In this chapter, the heroine confounds a pair of particularly strong but stupid Orcs into undertaking a Contest of Riddles -- against each other. During the game, she goads the pair into arguing over the rules until one finally kills the other in anger and is in turn skewered by the heroine's own sword.
    You are not entirely sure that she was playing by the rules herself, but suppose that victory is prime motivator of the Law when you are a young girl dealing with a pair of rampaging Orcs.
  • Lore of the Blade, page 18
    In this chapter, our heroin finds herself trapped in a cave crawling with giants spiders of a decidedly evil and hungry sort. Witty banter and deception are swiftly discarded in this plight, as the valiant young girl resorts to tricks and conjurations of flame and the edge of her blade to slash and burn her way to freedom, barely dodging poisoned mandibles and lassoes of web a dozen times as she escapes from the horrid cave.
  • Lore of the Blade, page 26
    This chapter finds our heroin challenged by the border guards of Gondor as she continues her travels. Desperate to proceed and unable to think of any other way to proceed, she rashly challenges the captain of the guards to a duel, wherein she fights valiantly to the last, but is soundly bested by her skilled opponent.
    The captain, deeply impressed by her unwavering bravery and valour even in the face of certain defeat, determines that she may only cross the border with an appropriate escort to ensure her good behaviour -- an escort that he personally offers to provide.
    Thus she is able to continue her quest, albeit bruised for a time in body and pride, but now with a capable companion to aid her.
  • Lore of the Blade, page 35
    This chapter describes the heroine's journey with her self-appointed guardian through the realm of Gondor. The book goes into some detail on how the captain instructs the young woman in the finer points of swordsmanship during the course of her travels.
    Interestingly, the advice this character offers sounds quite reasonable and realistic, at least compared to the rather fantastic tone of most of the rest of the book.
  • Lore of the Blade, page 45
    This page includes a particularly tense and thrilling sequence where the young Lore-master and her companion are ambushed by a vicious band of goblins.
    Poisoned by their darts and barely able to fight, the captain is rescued by his own charge as she puts his training in the blade to good use against their attackers.
  • Lore of the Blade, page 56
    In this chapter, the heroine finally reaches her goal in the great city of Minas Tirith, wherein she is finally able to arrange an audience with the King of Gondor who turns out to be a very clever, but odd fellow who engages her in a complex contest of lore and wits during their conversation.
    In time, they come to a stalemate, at which the old ruler having taken a shine to the girl for her spirit and knowledge allows her access to the royal libraries, where the goal of her quest may lie.
  • Lore of the Blade, page 68
    Finally, approaching the ultimate goal of her quest, our heroine delves into the royal libraries of Gondor, seeking the key piece of knowledge she needs to save her parents who have been held under the curse of an evil sorcerer far to the North.
    To her horror, she discovers something among the ancient, dusty scrolls to suggest that not only her parents are in danger, but indeed all the people of the North may well be in deadly peril if she cannot warn them in time.
    Alas, the story ends there after only hinting at the true nature of the evil in the North, and with the young Lore-master preparing to journey forth with all haste.
    A cliffhanger? Curses! Now you will never know how it was supposed to end. Looks like that mangy old wizard has gotten the last laugh again....


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