To play the game, the player must choose after logging in a server in which to play, that is the server where his characters will be created.
As of November 2018, the worlds that are available for play are:
There is also one server occasionally opened for testing new content and fixes: Bullroarer. More information on it can be found by clicking here. You can find out if it is currently open or if it will be open anytime soon by going to LOTRO's Bullroarer Forum and looking for any beta release notes.
- In November of 2018, Standing Stone Games announced the creation of two Legendary Servers.
- Details can be found here: Legendary Server Announcement
Information about the Worlds
Below are the different worlds available for all to create characters and start playing LOTRO.
"Worlds" are more commonly known as "Servers."
- For Legendary servers, see Legendary Server Announcement
- Today, all servers are physically located in North America (NA).
- Prior to 1 June 2011, the "European Worlds" (servers) were operated by Codemasters and were physically located in Europe (EU).
- Since that move, those "European Worlds" were moved to Turbine's data center and all worlds became accessible to all players.
- Those worlds specializing in Role Playing ([RP]) or the specific languages, German [DE] or French [FR], are marked in the list below. These specializations also tend to relate to the time-zones where the majority of the players on those servers are located.
- Note also that certain servers are listed as "[RE]" - that means Role Playing is encouraged. (This is a designation more in-line with Turbine's historical NA Policy. The European RP designations were enforced by Codemasters.)
- "Roleplaying rule violations will only be enforced on the official Roleplay-supported worlds of Laurelin, and Belegaer. Any roleplaying rule violations reported on other worlds will not be enforced, and the ticket closed without response."
- For detailed RP and RE rules, See: http://support.turbine.com/link/portal/24001/24011/Article/1965/LOTRO-Official-Roleplaying-Rules-and-Policy
- Arkenstone is unofficially the Australasian server
- The launcher and game client can be switched between the three primary languages via pulldown at the top of the screen, prior to login. (To change your language selection, you must log out and back in again. Changing the launcher and client to a certain language for the first time will require language-specific files to download, and, each time you change the language after a game update, the language files may update.)
- The LOTRO Launcher provides a player the opportunity to access any server at Login. (To change your world selection, you must log out and back in again.) Depending upon your account type, you are permitted to create at least one character on every server. The list of worlds presented at login is in seemingly random order. This is to compensate for the human tendency to pick "the first one" on the list. A "load balancing" mechanism rotates the "first on the list" periodically. However, the last world you logged into will always be at the top.
- There are two additional servers not listed here, "Bullroarer," the "Public" Test Server, and "Palantir," the private preview server. -- Access to either of these servers requires a separate client, and in the case of Palantir a highly vetted application and invitation. (See the "sticky on the Forums for information The Palantir Private Preview Program)
- Bullroarer is "up" on an "as needed" basis, i.e. when there is a new release in need of testing.
- Information on the current status of Bullroarer and obtaining the test client, can be found in the Bullroarer Forum thread, under "servers:" Bullroarer Look for the "sticky" "BULLROARER PC CLIENT INSTALLER: Now Available."
- Participation in the Palantir Private Preview Program requires agreeing to Turbine's Non-Disclosure Agreement (NDA), so little to nothing is known about what goes into testing there, and those that do know are not allowed, under any circumstances, to even say that they participate in the Program. (This is why there is no page for Palantir on this wiki.) Some Bullroarer tests also require agreement to this. A good example of this is Riders of Rohan's closed beta.
Differentiation of Servers
- Back in the pre 2007 time when LOTRO was created, there was no trans-atlantic HIGH-SPEED (i.e. roadband) communications. In fact the concept of High-speed digital communication was in its infancy here in the United States. Communications speeds were primarily maxing out around 56K BPS.
- Therefore Turbine originally licensed CodeMasters to implement LOTRO in Europe. Then in June of 2011, those European servers were physically moved to Boston.
- However, there are issues between the two groups of servers -- namely "Character Transfers." This is due, at least in part, to the way that Codemasters set up the system on those servers. The two different systems are incompatible with each other.
- Currently (April 2016) it is still not possible to transfer a character between the two groups of servers.
- LOTRO World Character Transfer FAQs
Turbine announced on 28 July 2015, the details for the consolidation of the current 29 worlds into 10. These details can be read in the article: World Transfers - July 2015.
Russian servers were closed on June 1, 2015
Historical list of worlds
||North American Servers